In a world where restraint has died, rifts crisscross the Earth, opening portals to other dimensions. Glitter Boys (not what you think), Cyber-Knights (what you think), Juicers (if you think “post-apocalyptic Lance Armstrong”, then what you think), and vagabonds (what you think – seriously) battle the evil Coalition, demons, and vampires. Are you ready for infinite possibilities, limited only by your imagination?™ (Yep. Palladium trademarked that.)
In this episode, Lyal and Chris provide an introduction to the game where anything goes and everyone is armoured like a tank: Rifts.
No guest stars this episode; we stick with the Holy Trinity of Lyal, Chris and Wayne. (Did you see what we did there?)
Rather than focus on specific faiths, myths and rituals in this episode, we look at how religion, in general, would impact your game setting. This includes the tendency to tie faith to power and the idea that “science is the new religion”. We also discuss whether it’s fair to spring setting and rule surprises on players.
We hope to revisit this topic in the future because it’s so big.
Although we talk about religion, we manage to not offend any world faiths. Chris does cost us our creationist listeners, however.