From the vault! In this previously unreleased episode from 2015, Wayne and Lyal
blasphemously tastefully add Christianity to our Pantheon Pandemonium series. This is an episode for those looking for ways to bring the Arian controversy and the Trinity into their RPG (And who isn’t?) or for those who want their in-game religions to feel more realistic.
We also give our reaction to a trailer for a movie that came out in 2016. Current!
Delivering to O.P.C. (Yeah, you know he)
Betta’ not cry, O.P.C. (Every last kiddie)
Delivering to O.P.C. (Yeah, you know she)
Betta’ watch out, O.P.C. (Every last kiddie)
-“O.P.C.” Naughty or Nice by Nature
In this installment of Creature Features, we discuss Santa Claus. Yes, Santa Claus. Trust us. Merry Christmas.
Have a bunch of hungry of listeners and only one hour to prepare? Well, if you have a corpse in the fridge and a few human foibles in the cupboard, you can satisfy even the most demanding guest with this zesty variation of our Creature Feature series.
- 1 corpse, brined in the tears of a condemned man
- a splash of wasted ability
- seven vulgarities, diced
- 1 cup of the last words of a dying man (For a low-fat alternative, use the last words of a toddler.)
Cover the corpse in a sauce made from the ingredients.
Pass through the flames of Hell until the sinner recants or the meat is pink in the middle.
Slice into steaks and serve with sprigs of parsley, uh, from the damned.
Because our listeners demanded it: condottieri! Actually, it was only was one listener, and he really just casually mentioned it.
In this edition of Warriors, we talk about mercenaries and free companies. Money can’t buy happiness, but it sure buys everything else worth having. Live free and die hard.
Mae: The light that’s leaving that star right now will take a billion years to get down here. You want to know why you’ve never met a girl like me before?
Caleb: Yeah. Why?
Mae: Because I’ll still be here when the light from that star gets down here to earth in a billion years.
– Near Dark
“We don’t cry at twilight. We don’t give interviews. We aren’t anyone’s children, day or night. We’re your fears, your desires, your taboos. We’re your worst nightmare and most delicious dream.” – Prince Idle the Red Hand
In this episode, we put the “red” in Idle Red Hands.
Idle Fashion Weekly
Turn Excalibur to ExFABulur in 7 easy steps
How to tell if they love you for you or for your power ring
HOT summer magic items that will make you the envy of your party
Plus: Choosing the right +3 sword for your face shape
In this episode, we look at how to make your equipment the stuff of legends. We also give a few underrated items some much needed attention.
In our debut Creature Feature, we shine the moonlight on werewolves. We discuss werewolf legends and movies and how to run werewolf antagonists and protagonists. We also talk about The Werewolf of Washington a lot. Never heard of it? There’s a reason for that.
Lyal forgot his notes at home, so “skin-walkers” become “skin-changers” and “The Beast of Gevaudan” becomes “The Beast of B-something”. Chris’s research seems to have consisted of after school specials on safe sex. Wayne is allegedly from the “ghetto”, which explains why Lyal and Chris lose it when he tells his wrapping tube story.
Despite this, we come up with a pretty decent setting to play werewolves in. Can you handle the Werepocalypse?
No guest stars this episode; we stick with the Holy Trinity of Lyal, Chris and Wayne. (Did you see what we did there?)
Rather than focus on specific faiths, myths and rituals in this episode, we look at how religion, in general, would impact your game setting. This includes the tendency to tie faith to power and the idea that “science is the new religion”. We also discuss whether it’s fair to spring setting and rule surprises on players.
We hope to revisit this topic in the future because it’s so big.
Although we talk about religion, we manage to not offend any world faiths. Chris does cost us our creationist listeners, however.
Everything you always wanted to know about pen-and-paper role-playing games but were afraid (or couldn’t be bothered) to ask.
The Idle Red Hands are blessed with some great friends who, despite having no clue about RPGs, listen to our podcast. One recommended that we record an episode that explains some of the basic concepts to help him follow along, so we did. This is for him and all those who have ever wondered why some people choose to spend their Saturday nights rolling dice.
If you’re an experienced gamer, have a listen to see if you agree with our descriptions, definitions, and recommendations.
To start a lifetime of adventure, download these free rules for GURPS 4th Edition from the good people at Steve Jackson Games (or visit your local army recruiting center).
Special note: We debut our new microphone this episode.