As we wait for season 8, we discuss who should rule Westeros after the defeat of the White Walkers (going out on a limb there). Will it be the Mother of Dragons? Will Jon Snow unbend the knee? Is there a dark horse contender? Will Dorne – nope, that’s not happening. We both predict who it will be and make a case for our preferences.
We also discuss whether HBO’s treatment of one contender in season 7 is either genius or terrible, and we warn about the dangers of chimpanzees.
In a world with jumbo shrimp, deafening silences, and open secrets, we get that some people want realistic magic. In this episode, we discuss magic and realism. While we can’t say that you’ll be able to make the magic in your game realistic after listening to the episode, we can promise that you’ll be able to have it make sense.
“Dungeons and Dragons, first edition, you raped it. You murdered it. You killed my childhood.”
Bradley Martell, the Red Gamer
All seasons must end, so at the end of the fourth, we discuss Game of Thrones, the most illegally downloaded show of all time. (I’m not sure that counts as the iron price.) We share our favorite and least favorite characters as well as the storylines we love and the controversies we, well, love.
SPOILER ALERT: There was no way to discuss the series without discussing the series.
In this episode, Chris and Wayne discuss Alexander Macris’s article “All about Alignment” and whether or not there’s still value in having morality systems. However, with all their talk about trickle down and bad neighbourhoods, you’d think they were running for Congress on a Republican ticket.
“We can certainly risk a few Legionnaires for France. After all, they are mostly foreigners.”
–March or Die
Those that make jokes about the French’s inability to fight forget the elite, battle-hardened French Foreign Legion. This collection of Germans, Eastern Europeans, Latin Americans … aaaaand that doesn’t help. Never mind.
In this installment of warriors, we look at the French Foreign Legion, a gang of murderers, rapists, and thieves, until Interpol stepped in with background checks. Now, it’s home to alimony-escaping ex-spouses, the unemployed, and probably still thieves (at least Interpol left us with that one).
With 2013 coming to an end, we decide to make gaming resolutions, the geekiest kind of all. Listen to find out what games we will strive to play and make in 2014. Chris’s first resolution opens with an apology of sorts. Unfortunately, as usual, no one can remember what he said before to warrant the apology. Wayne’s resolution kind of comes out of nowhere, as if he made it up just for this episode. It will be interesting to see if he’ll ever bring it up again. Lyal’s resolution is a repeat from an earlier episode. However, if 2013 has taught us anything, it’s that Lyal can and will repeat himself.
“Clear eyes. Full hearts. Can’t lose!”
– Dillon Panthers’ motto
It’s Sunday night, folks, and the Idle Red Hands are without one of their star players, Chris “Flesh Wall” Idle. They’ve faced this situation before, but they are also looking at a strict no spoiler policy with this episode. It’s going to be tough talking about one of the best TV series of all time without ruining storylines. I hear that Coach Taylor is going to have them discuss how to use certain key elements and characters types in your games. Are you ready for some football?
“Not to recommend Canadian hip hop; that is the Law. Are we not Men?”
“Not to talk about dolphin sex; that is the Law. Are we not Men?”
“Not to tear up during an episode; that is the Law. Are we not Men?”
Apparently not, because we break every law. In this episode, we discuss some classic “animal” novels and how to play animals in games.
“A man can carry no better load than too much good sense, and no worse one than yo’ mama.” – Viking proverb (kind of)
Straight outta Oslo, crazy Viking warrior named Brand,
From the podcast called Erik Red Hands.
Before anthrax, there’s my scramasax,
Swing the iron and bodies get axed.
In the second in our Warriors series, we bring the fury of the Norsemen to any game. Act bravely and the skalds will sing of your deeds forever.
We spent 2011 painstakingly researching the cultures and wars that shaped the knight and samurai in order to give you an hour of solid entertainment. It would take us longer to list all of the topics we cover in the episode than the actual running time. (I’m not sure how that’s mathematically possible, but it’s true.) We even manage to squeeze in some Roman history, if Spartacus: Blood and Sand counts as history.
Happy New Year!