“More choices, more problems.”
– game designer

In this episode, we look at whether it’s best to play a jack-of-all-trades or a master of one. We also compare how to build generalists in different systems: level, point buy, and life path.

In this episode, we discuss sexism and gender bias. To tackle a subject of such delicacy, we use Lego, as you would. We also discuss whether a gaming company can handle tentacle rape in a classy and tasteful way, especially when they don’t even try to.

Please excuse the unfortunate episode numbering. It was completely unintentional.