Following up on our top 5 horror settings, we discuss ideas for new and fresh fantasy settings inspired by books, movies, and television. These are not necessarily our favorites, but they were definitely the most inspiring. Have we played it too safe or our choices a reach? Let us know what you think.
Understand that we deliberately didn’t include settings that are currently being used for existing games. Which means this list doesn’t include Lord of the Rings or A Song of Ice and Fire for obvious reasons. (Well, maybe not so obvious since A Song of Ice and Fire Roleplaying doesn’t get near enough love.)
To hear what didn’t make the list and also what inspired us to make our choices, listen to our full list of choices in this episode. If you would like to skip the full discussion and go right to the final top 5, please visit our YouTube channel and let us know what we got wrong in the comments.
In this two-part episode, we review Numenera and 13th Age. This episode focuses on Kickstarter sensation Numenera. Should you buy it?
It should be noted that these reviews are based on reading the books, not playing the games. After these reviews, we’ve decided to make one our next game. It should be clear which one after listening to both parts.
“Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning.”
– Winston Churchill
Was Churchill talking about World War Two or a game of Axis and Allies?
With an apocalypse, the end is not really the end either. In fact, it’s where the fun really begins, if radiation sickness, starvation and sterility could be called “fun”.
In this episode, we talk about the post-apocalypse, including zombies, vampires, farmers, and Sam Gamgee’s second favourite topic.
Special Note: The Novel which Chris refers to, in which weapons are used to remove information from matter, is titled “The Gone-Away World” by Nick Harkaway.