The specialist: “How would you make a Jedi in D&D?”
The generalist: “I wouldn’t.”
In this episode, we compare focusing on just one game system (specializing) with playing a wide variety of games (generalizing) to see which is the best approach. Did your approach win?
In our last (first?) episode of the year, we discuss some of the big stories in the geek and gaming world from 2014. While they may not be the same stories everyone else is talking about, they’re the ones that had the most impact in our little circle across the Pacific.
“Now, look what we have here before us. We got the Dukes of Hazards sitting next to Foxy Brown. We’ve got Shaft right by the Six Million Dollar Man. Nobody is hard moving nobody. This … is an RPG. And this RPG is the way things ought to be.”
-Idlus, The Warriors
Dave from MonkeyFun Studios joins us to discuss their Powered-by-the-Apocalypse game, Spirit of 77, which is currently on Kickstarter. We don’t interview him so much as strap ourselves into his Dodge Charger as he takes us on a fuel-injected ride. Let’s get down to it, boppers.
In this episode, we interview Hamish Cameron, the author of The Sprawl, a Powered-by-the-Apocalypse cyberpunk game currently on Kickstarter. Since Hamish is from New Zealand, we’ve provided a Kiwi-English dictionary below.
Kiwi – English
sitting – setting
dick – deck
bin – been
pin – pen
pin – pin (We know.)
Didya git eyes for Chrissmas, bro? – Is there a reason why you’re looking at me, sir?
During this episode, listeners may encounter the following (roll d100):
- 01-10 Boredom
- 11-20 Lame jokes
- 21-30 Extremely late movie reviews
- 30-80 Chris & Wayne fighting
- 81-90 Tangents
- 91-98 The ghost of Lyal, sighing
- 99-00 Interesting, lively conversation
In another Lyal-less episode, Chris and Wayne discuss encounters (both random and planned). Should encounters in RPGs be balanced, or should they follow the fiction of the setting? How to plan encounters, and how to make them interesting, balanced or not. This episode was inspired, in part, by an awesome (and angry) article by the Angry DM.
State Trooper: Hey, Doc! We’re looking for a prisoner from that bus-train wreck a couple of hours ago, might be hurt.
Dr. Richard Kimble: Uh, what does he look like?
State Trooper: 6’1, 180, brown hair, brown eyes, beard. See anyone like that around?
Dr. Richard Kimble: Every time I look in the mirror, pal – except for the beard, of course!
State Trooper: Now that you mention it, you do look a lot like him, minus the beard, of course. But that’s easy to shave. Come with me, Dr. Kimble.
– The Fugitive‘s original 30-minute running time didn’t screen well with test audiences.
In this episode, we discuss going undercover and the different types of stories you can tell. We also suggest a mechanic for establishing a cover that can be used for multiple systems.
This episode contains no Chris. Listener discretion is advised.
“Fighting a dragon is always a challenge. They are the kind of problem that calls for an A-10 Thunderbolt II and lots of rockets. Unfortunately, these things won’t be invented for another thousand years or so. In a pinch, you can get by with some household cleansers, rope, and magic, the duct tape of the fantasy world.”
-Michael West(en), Burned Rogue/Illusionist
In Part 1 of our latest Campaign Confessions, we give our thoughts on the Pathfinder system.
In this two-part episode, we review Numenera and 13th Age. This episode focuses on Kickstarter sensation Numenera. Should you buy it?
It should be noted that these reviews are based on reading the books, not playing the games. After these reviews, we’ve decided to make one our next game. It should be clear which one after listening to both parts.
“In blackest day, in darkest night, may the force be with you.”
-Idle Red Hands
Go big or go home. This week we tackle a galactic sized topic with “Cosmic Heroes”. Marvel’s Nova Corps, D.C.’s Green Lantern Corps, the Jedi and other heroes – in spaaaaaaaace.