Bad boys, bad boys whatcha gonna do?
Whatcha gonna do when an unarmed man comes towards you?
Bad boys, bad boys whatcha gonna do?
Whatcha gonna do when protesters complain about you?

Media now give you no break
Citizens now give you no break
Not soldier man give you no break (Just guns and APCs)
Not even the DOJ now give you no breaks
– New theme to Cops

In this installment of Creature Features, we discuss the police and how to play them as protagonists and antagonists.

WARNING: If you’ve never listened to the Idle Red Hands before, you’re advised to choose another episode to start the adventure.
For the rest of you, in this episode we talk about our experiences recording a podcast. We also choose our best and worst episodes. Hold on. If you’ve listened to us before, you’ve probably made your own choices. Who did we record this episode for, then? Oh, that’s right. Ourselves.
Prepare for our most self-indulgent episode to date, listeners. We’ll get back to the “good stuff” in Episode 51.

This episode is a riddle wrapped up in a mystery inside an enigma. Actually, it’s just an episode on mysteries and how to run them in your games.

In this episode, we talk about how to best use lying and secrecy in your games.

The secrets of this episode:

  • Wayne’s d100 joke was originally Lyal’s. It was also originally funny.
  • Wayne has never seen Goodfellas, and Lyal has never seen Family Guy. This actually won’t seem like much of a secret after you listen to the episode.
  • Chris initially had a joke where he said the episode was about fantasy. Get it? It was a lie. It’s no secret why this “joke” never made it in.

Character Creation: Take 2. Practice may not have made perfect in this case, but it’s certainly a lot better than our initial effort. You’re welcome!
In this episode, we discuss what should go into making a character, from the Yujiro’s “Your character in 60 seconds or less” to Lyal’s “Research and Ride-alongs”. Wayne makes a joke that he then needed to explain to Lyal after the episode. (It still wasn’t funny.)

A big thank you to Chris for working so hard to improve the sound quality.