Should D&D be everyone’s gateway into RPGs?
After about ten minutes of listening to us talk about D&D, you may start to question the “Non-D&D” part of the title, but we do move on to other games. We look at Exalted, A Song of Ice and Fire Roleplaying, Runequest, and Dragon Age. We evaluate each game’s system, setting, and presentation. We also discuss which ones would be good gateway games. At the end, we talk about an out-of-print game that presented fantasy races in new and badass ways.
In a land very much like your own, but with more Sailor Moon uniforms, three podcasters did an episode on Changeling: The Lost. Lyal thought it was too dark. Wayne thought it wasn’t dark enough. Chris thought, well, that was never quite clear.
So, the three podcasters decided to look for gaming inspiration from real fairy tales. Chris collected ladies’ shoes until his wife caught him. Wayne looked for his sleeping beauty until hospital security barred him from the coma ward. Lyal ordered a “living doll” from the Internet, but he never actually said what happened with that.
Then, the three little trolls found the comic Fables and a podcast episode took shape.
Special offer! Download Part 1 for free and get Part 2 for the low, low price of nothing. Offer expires in 2056.
In this installment of Campaign Confessions, we look at the World of Darkness system and the Vampire: The Requiem setting and system. We also explain how we track blood/glamour, health, and damage in Vampire and Changeling. (There’s some dispute over who gets credit for that.)
Yujiro guest hosts.
Character Creation: Take 2. Practice may not have made perfect in this case, but it’s certainly a lot better than our initial effort. You’re welcome!
In this episode, we discuss what should go into making a character, from the Yujiro’s “Your character in 60 seconds or less” to Lyal’s “Research and Ride-alongs”. Wayne makes a joke that he then needed to explain to Lyal after the episode. (It still wasn’t funny.)
A big thank you to Chris for working so hard to improve the sound quality.