Board game giant Asmodee reported a razor-thin profit of just $5.46 million for 2024-25, despite generating $1.59 billion in revenue. The company’s financial troubles stem from massive debt obligations inherited from its former parent company Embracer Group. Asmodee paid out $107 million in financial expenses, primarily interest payments on a $1.06 billion bridging loan and subsequent bonds. While the company has improved its debt-to-earnings ratio from 3.9 to 2.3 times, its profit margin remains alarmingly narrow at just 0.3% of revenue.

Evil Hat Publishing announced the cancellation of their official Tomb Raider tabletop RPG due to creative differences with the licensor. The game, titled “Tomb Raider: Shadows of Truth,” was set to feature team-based gameplay where players would control Truth Seekers working alongside Lara Croft. This marks another failed attempt at bringing Tomb Raider to tabletops, following Square Enix’s own troubled RPG project that began in 2021. Evil Hat plans to retool their work into a standalone game with an original setting.

The creators of Mausritter released their complete ruleset under a Creative Commons license as a free System Reference Document (SRD). This mouse-themed RPG, inspired by works like Redwall and Mouse Guard, allows players to control brave mice adventuring in a dangerous world. The comprehensive SRD includes everything from basic rules to hexcrawl creation tools, and is available both as a downloadable markdown file and browseable website, enabling creators to build tools and modifications for the system.

Critical Role’s Daggerheart RPG released new playtest content including two additional classes: the Witch and the Assassin. The Witch focuses on hexing enemies and communing with supernatural entities, while the Assassin specializes in ambush tactics and extra damage dice. The playtest also introduced six new ancestries (earthkin, tidekin, emberkin, skykin, Aetheris, and gnomes) and six new communities, expanding character creation options. All content is available through “The Void,” Daggerheart’s dedicated playtesting platform.

#asmodee #tombraider #mausritter #daggerheart

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Critical Role Productions has made a significant power play by hiring Chris Perkins and Jeremy Crawford, two of the most influential designers behind Dungeons & Dragons’ 5th edition success. Both served as creative director and game director respectively at Wizards of the Coast for decades before departing in April 2025. Their recruitment to Critical Role’s Darrington Press division represents a major shift in the tabletop RPG landscape, coming just weeks after Darrington Press launched Daggerheart, their own alternative to D&D. This move is part of Critical Role’s broader expansion from web series into a full entertainment company spanning cartoons, comics, video games, and now tabletop game publishing. The departure of Perkins and Crawford appears to be part of a larger exodus from Wizards of the Coast’s D&D team. Following their April exit, several other high-profile figures have left the company, including VP of D&D Franchise Jess Lanzillo and content marketing strategist Todd Kenreck, who was laid off. This turnover comes at a critical time as WotC faces criticism over D&D 2024’s revised rulebooks, which many players and critics argue fail to address fundamental issues with the 5th edition system while actually making some problems worse. The timing raises questions about potential internal turmoil at the company that publishes “the world’s greatest role-playing game.”

Galactic & Going Rogue combines two beloved space rebellion RPGs into a single hardcover third edition, drawing inspiration from Star Wars, Rogue One, and Andor. The games focus on rebels fighting against a fascist galactic empire called The Mandate as part of The Liberation. Galactic tells stories of charming but flawed heroes and their relationships, while Going Rogue explores darker themes where characters are fated to make ultimate sacrifices for freedom. Both games use the GM-less Belonging Outside Belonging system with innovative mechanics including “pillars” that represent setting aspects and token-based gameplay.

Defy the Gods is a sword and sorcery RPG set in fantasy ancient Mesopotamia that queers the genre by centering romance and resistance. Players take on roles like Revenants, Sailors, Sorcerers, and other archetypes while building their own world of gods, cities, and wilderness. The game features a unique three-tier success system where rolling too high can be dangerous, and characters risk losing their humanity as they gain power through “Epithets” that can transform into “Dooms.” Romance serves as both protection and vulnerability, with emotional connections being key to survival against hostile world forces including pantheons of gods and oppressive cities. The campaign was successfully funded and includes stretch goals for additional content.

Paradox Interactive announced the revival of the White Wolf brand as the official licensing and publishing entity for World of Darkness properties including Vampire: The Masquerade. This marks a return for the influential brand that was shuttered in 2018 following controversy over insensitive content. Led by veterans including Jason Carl, the revived White Wolf aims to unify its transmedia properties and develop both classic and new IPs with a clearer long-term vision, representing another significant shift in how major gaming properties are managed and developed.

#darringtonpress #wotc #galactic #goingrogue #whitewolf

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Wizkids recently released pre-painted miniatures of the Baldur’s Gate 3 characters in partnership with Wizards of the Coast, and the results were catastrophically poor. The miniatures featured severely distorted faces, misplaced features, and in some cases missing parts entirely (one customer reportedly received a headless Shadowheart). The quality was so abysmal that Wizkids issued a public apology and offered full refunds to all customers, acknowledging that the final product “did not meet our expectations or that of our Wizards of the Coast partner.” The controversy highlights broader issues with pre-painted miniatures in the tabletop gaming industry. At $50 for seven figures (roughly $7.10 each), these miniatures were priced at the low end for pre-painted products, making high quality unlikely from the start. Pre-painted miniatures face an inherent trade-off between cost and quality, as skilled painting requires significant time and labor. However, Wizkids particularly drew criticism for misleading promotional materials that showed much higher quality products than what customers actually received.The miniatures disaster represents a broader pattern of Hasbro’s mishandling of Dungeons & Dragons over the past decade. Despite D&D’s massive success, including the acclaimed Baldur’s Gate 3 and growth in popularity, Hasbro has consistently fumbled opportunities. The article points to several failures: the OGL controversy that alienated creators, losing Larian Studios after Baldur’s Gate 3’s success, the underperforming D&D movie despite its quality, the cancellation of Project Sigil, and the minimal innovation in the 2024 rules update. The author argues that Hasbro fundamentally misunderstands its own product and lacks the vision to capitalize on D&D’s unprecedented cultural moment.

Celebrate “Modern AGE May” as part of Green Ronin’s 25th anniversary, highlighting the seven-year journey of the Modern AGE roleplaying game. Developer Malcolm Sheppard reflects on the game’s development since 2017, praising its flexibility and the collaborative efforts with various writers and designers. The company has released a free PDF with core rules updates based on improvements learned over the years, and the game line has influenced other successful titles like The Expanse and Cthulhu Awakens.

The return of 90s nostalgia with “Slam Throne,” a new game that resurrects the concept of Pogs for modern audiences. Players use Hero Slammers to flip health caps in their opponent’s stack, with each slammer having unique passive and catch abilities. The game emphasizes simple, fun mechanics over deep strategy, appealing to gamers who remember the original Pogs phenomenon from the 1990s.

Daggerheart, a Dungeons & Dragons rival from Darrington Press that launched on May 20, 2025. Remarkably, just one day after release, the company introduced playtest material for two new classes: Warlock and Fighter. The Warlock uses a Favor system tied to patron relationships, while the Fighter specializes in melee combat with subclasses like Juggernaut and Martial Artist. This rapid release of additional content demonstrates the company’s commitment to expanding the game system quickly after launch.

#whizkids #modernAGE #SlamThrone #Daggertheart

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Blades ’68 is an official supplement for Blades in the Dark by Tim Denee and Evil Hat Productions, moving the setting forward 100 years into the turbulent 1960s. Set in Doskvol after the end of Unity War III, the world is now shaped by electroplasmic fusion and the so-called Age of Consensus, marked by science, rationality, and consumerism—but unrest simmers beneath the surface. Players take on the roles of scoundrels, spies, and revolutionaries navigating a world of espionage, crime, and counterculture. With themes inspired by 60s thrillers and a fresh take on Blades in the Dark mechanics, Blades ’68 offers a unique blend of intrigue and danger. The playtest is available now, with a preview on DriveThruRPG.

Osprey Games is set to release three new miniature wargames in 2025, covering historical, sci-fi, and prehistoric themes. Pacific Command, arriving in May, is a World War II naval wargame by Mike Hutchinson, focusing on carrier combat in the Pacific with a fog-of-war mechanic and a dice pool system for resolving battles. Voidfighter, launching in August, is a sci-fi dogfighting game by Casey Garske, allowing players to customize ships with unique traits, weapons, and abilities while engaging in fast-paced space combat. Hide, Stone, And Bone, debuting in November, is a prehistoric survival wargame where players lead tribes through hunting, combat, and resource gathering in a dynamic campaign system. Each game offers distinct gameplay mechanics and thematic depth for tabletop enthusiasts.

Helmgast’s Kickstarter campaign for KULT: Divinity Lost – Dark Realms and Other Horrors expands the award-winning horror RPG with four new books: Metropolis, The Illusion and the Borderlands, Scarlet Bride and Other Tales, and Broken Reflections. These sourcebooks and scenario collections deepen the game’s lore, exploring the hidden supernatural reality behind our world, the terrifying boundaries between dimensions, and new horror-driven narratives. Featuring contributions from veteran writers, haunting artwork, and high-quality hardcover editions, this ambitious project caters to fans of KULT‘s dark storytelling. Additional add-ons include Deep Waters, Voices from Beyond the Veil, Exiled Terrors, and The Seeker’s Testament, offering even more chilling content.

Critical Role’s new fantasy RPG, Daggerheart, developed by Darrington Press, is set for release on May 20, 2025, with pre-orders opening the same day. Featuring a card-based mechanic and unique Hope & Fear dice, Daggerheart blends traditional RPG elements with innovative character creation using domains, ancestry, and community cards. The game will be available physically through Daggerheart.com, Darrington Press Guild, and FLGS, while digital editions will be on Demiplane and DriveThruRPG. A limited-edition Core Set with exclusive content will also be available. Alongside the launch, Critical Role will run a Daggerheart miniseries featuring the dark Age of Umbra campaign setting developed by Matt Mercer, inspired by Dark Souls and Kingdom Death: Monster. While speculation continues about Critical Role shifting to Daggerheart for its main campaign, upcoming announcements later this spring will clarify their future plans.

#blades68 #ospreygames #kult #daggerheart

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Matt and Jeremy talk about their best and worst of 2024!

ACTUAL PLAY GAMES OF 2024

ALIEN RPG Destroyer of Worlds

ALIEN RPG Chariot of the Gods

Outgunned: Indy Heat 1985 

Ironsworn by Shawn Tomkins 

Outgunned Adventure RPG (Dune break)

Dune 2d20 RPG (16 sessions)

Blade Runner RPG – Case File 02 Fiery Angels

Magnagothica: Maleghast

WEEKLY PODCAST TOPICS 224-269  

Bryan Ansell and Jennell Jaquays Pass, Halo Wargame, New MtG Art and The End Deck of Sexy Things, DCC on Roll 20, Jaquays Tribute Dungeon and Ars Magica Evil Genius v. Netflix, Old World RPG,  Fall of the Imperium and Guildball PnPTencent Buys DnD, CMON Rescue, Rogue Trooper Movie and Tabletop KS Declines Starfinder 2E, Free League 2024, Free RPG Day,  Skirmish Games and Dragonlance DnD 2024 Revision Late, Epic Warpath, OpenAI Wins and The Purple Planet Return to Perinthos, Evil Genius Demise, CMON Exclusivity and Pathfinder OSTs StarTrek Adventures 2E, UltraPro D&D 50th, Paranoia 25th Anniversary Bundle & Life in ReterraChaosium Challenge, Dune Bundle, Grimdark CoD, Mass Effect & AIien Nexus Tales of the Valiant, Ninja Division, Daggerheart, Puerto Rico and Heroscape Edgerunners, Enemy Within, D&D LEGOs, Coriolis: The Great Dark & RIP Jim Ward Best of Magpie, Mystic Punks RPG, New AoS, Hasbro AI and Cairn 2nd Edition Blackmilk D&D, Sundered Isles, Doppel Mini, TROIKA! Bundle and Ed Piskor RIP Astroprisma, The Black Company, Dimension 20 at MSG, Gummy Quest & ChampionsOM Maggot Machine, Monolith Gets Rackham, KS Late Pledges, WotC CEO & Yes And MEKBORG, Embracer Divides, Zone Wars Retail, This is FreeTrader Beowulf and Roll20 CMON /Japon Brand, Miku:The Gathering, Hasbro Videogames, Goblinko Video Game & STA 2E D&D Beyond Changes, 13th Age 2E, Edgerunners Starter Kit and The Sassoon Files Darkness at the Brink of Ohio, One More Multiverse RIP, Greyhawk and Solomon Kane  Replicant Rebellion, Battletech 40th, Adobe Diss and Outgunned Adventure Andy Chambers Heads Konflikt ‘47, Endless Horrors, Wallet Games and Mork Borg Roll20/Demiplane, Steamforged/Warmachine, Instagram AI and Fantasy Grounds Electric State Movie, Delta Green Bundle, DC20 Breaks $1 Million and WacomWarhammer 5E, Grey Knight for Pendrangon, Evil Genius Games and Free RPG Day Modiphius + Strato Minis Studio, CRIT Awards, Caverns of Thracia & Rascal News Roll20 Security Breach, Modiphius UK, Helluva Town and Five Parsecs Tactics Publishers Scammed, Phantasy Star TTRPG, Etsy Now Sells AI and Sexist D&DGURPS 4E, Lancer 2nd Printing New Cover, Actual Plays and Eldritch Automata Alchemy VTT Bundle, D&D VTT This Year, Pirate Borg Expansions and WotC Credits Cosmere TTRPG, 2024 ENNIES, D&D Video Takedowns and Mantic Deadzone Frontier Welcome to Nightvale RPG, William King Konflikt’47, Free League PDFs on Alchemy and AI Paizo Giveaway, Golden Demon AI, Amazon 40k and Star Trek 1E Bundle D&D Beyond Debacle, Gav Thorpe Joins Konflikt 47, Start Here RPG & Konflikt’47 Paul Sawyer, Plasmodics RPG, More D&D Spirits and Barbarians of Lemuria+ Cyberpunk 2077, Faster Purple Worm the Book, Wharf Rat Games and AI in D&DPHB, Paul Sawyer, Gold Teeth, Vanguard: Normandy, Expanse RPG, Elfquest & 2LM More Alien 2E, D&D Help Wanted, Dropfleet Commander 2E and Horizons Magazine Super Hero Trademark, Darktide Card Game, Mythic Dissolves and Mothership RPG  Lone Wolf RPG, PHB 2024 Reprint, Bolt Action Intro Set and Fighting Fantasy, Trench Crusade, Baldur’s Gate 3 AP, Mythic Carpathia for Vaesen and Bludgeoon Stay Frosty, Deep Cuts, Black Powder and Brimstone and Ashes Without Number, Household Bundle, Star Trek 2E Starter Set, N5 Delayed and Higher Tariffs, Sony to Buy Kadokawa, New Grimdark , Household Volume II and Elf Creek Games No More Hasbro Movies, LotR on D&D Beyond, Exodus TTRPG and Black Friday Sales, PAX Unplugged, Amazon Warhammer Deal, Elves for One Ring and Free League & 2LM UK Copyright Reform, Vallejo Strike, Wyrmwood Layoffs and Doomsong

 

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Steamforged Games and Kobold Press have teamed up to develop a new Starter Set for the Tales of the Valiant 5E Fantasy RPG, a project building upon the Dungeons & Dragons 5th Edition rules. While details about the contents of the set are currently scarce, the collaboration aims to enhance the introductory experience for new players. Both companies are renowned in the tabletop gaming industry, and their joint effort seeks to make tabletop roleplaying more accessible.

Ninja Division, a miniatures game publisher, has filed for bankruptcy, leaving thousands of Kickstarter backers without their pledged rewards.

Daggerheart, a beginner-friendly fantasy RPG from Critical Role’s Darrington Press, has launched its public playtest, offering players a chance to experience its original gameplay mechanics before its full release in 2025.

Awaken Realms withdrew AI-generated promotional images for its Puerto Rico 1897 Special Edition crowdfunding campaign after Ravensburger, the game’s licensor, intervened. The campaign faced criticism for its use of AI-generated artwork. Despite this setback, the campaign replaced the images with a blurred version of the box cover from a previous release of Puerto Rico 1897 and a plastic sculpt of a ship. The remaining campaign imagery featured photography from Awaken Realms’ previous project with Ravensburger, Castles of Burgundy.

Renegade Game Studio revived Heroscape with a new master set and starter kit, addressing past failures in the game’s relaunch by offering lower-priced options and emphasizing organized play. The new releases for Heroscape include both painted and unpainted miniatures, providing options for players and collectors alike.

#talesofthevailant #daggerheart #ninjadivision #heroscape

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Gen Con Alleged TCG Thieves Identified as Board Game Designers:The Indianapolis Metropolitan Police Department has identified two individuals, Thomas J. Dunbar and Andrew Pearson Giaume, as persons of interest in the theft of $300,000 worth of trading card game (TCG) cards from Gen Con 2023. Dunbar and Giaume are board game designers and had reportedly attended Gen Con, possibly to promote their original board game, Castle Assault. Security footage showed them carrying TCG cards out of the convention center.

Daggerheart is a tabletop RPG that combines defined rules with narrative flair. It features a two D12 dice system where players roll dice for Hope and Fear, with the higher roll determining the outcome. Characters have ancestries, hometowns, and classes with associated domains. The game promotes collaborative world-building, allowing players to contribute to the game’s setting. Death mechanics offer unique options, including going out in a blaze of glory or risking hope and fear dice rolls. The game focuses on mechanical crunch and narrative storytelling, offering a balance between the two.

Dynamite Entertainment has announced the Fire and Ice Miniatures Adventure Game, based on the animated film by Ralph Bakshi and Frank Frazetta. The game can be played as a board game or a roleplaying game and is set to release in May. Players take on the roles of heroes from the film’s storyline, battling against the forces of evil using miniatures, cards, and dice. The game includes customizable maps and aims to capture the fantasy world of the film.

JOYRIDE: Survival of the Fastest is a fast-paced racing board game where skillful driving takes precedence over pure speed. Up to four players hit the track, experiencing collisions, wacky items, and dramatic driver abilities. The game includes customizable maps and features interactions between players. The game system is designed to offer a balance between mechanics and narrative storytelling. The Kickstarter campaign offers various pledge levels, each with different game components and exclusives.

#joyride #fireandice #mtg #daggerheart

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