For Halloween this year, we discuss our top 5 horror settings for role-playing. These settings, from movies, books, and television, aren’t necessarily our favorite ones to watch or read, but they are the most interesting and inspirational settings to play in. Let us know if you agree with us!
Note that we deliberately didn’t include settings that are currently being used for games. Do you really need another gaming list topped by Call of Cthulhu and World of Darkness?
If you would like to skip the full discussion and go right to the final top 5, please visit our YouTube channel.
From the vault! In this previously unreleased episode from 2015, Wayne and Lyal
blasphemously tastefully add Christianity to our Pantheon Pandemonium series. This is an episode for those looking for ways to bring the Arian controversy and the Trinity into their RPG (And who isn’t?) or for those who want their in-game religions to feel more realistic.
We also give our reaction to a trailer for a movie that came out in 2016. Current!
In our last installment of 2012’s Month of Horror, which we missed by six days, we discuss horror movies. Joining us for the discussion is horror movie aficionado (and massive movie spoiler) Josh.
For those hoping to have the first 90 minutes of the 95-minute The Cabin in the Woods explained to them, I’m afraid we cut it out. I guess you’ll have to learn the plot the old-fashioned way: watch it yourself. Fortunately, Lyal, Chris and Wayne don’t have to now. Thanks, Josh.
This is what happened.
We recorded an episode of Literature Lessons about the master of modern horror: Stephen King. We discussed themes common to many of his books and how to incorporate them into your games. Wayne bought up D&D Next (again), Lyal created a possible Cujo sequel, and Chris talked about that classic Stephen King character Achilles.
“You sure do look pretty, Miss Leslie. Pert nigh good enough to eat!”
-Jett Rink, Giant
Now, imagine a 15-foot tall James Dean saying that. Size matters. In this installment of Creature Features, we discuss giants of legend and fiction. Go big or go home.
7 continents. 7 horrors. 7 minutes each.
We opin the Month o’ Horror with aower debut Literature Lesson. In this un, we look at H.P. Lovecraft and haow te use ’is queer themes in yer games. Naow, dis Lovecraft feller kin set a body thinkin’, an’ when we git ta thinkin’, we git ta talkin’. Thar’s plenty here ta stir ye up an’ make yer blood tickle. See ef ye kin find aower leetle soorprises fer ye.
Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn. I ain’t never heerd nothing like this befer, but ’tis paowerful stuff. Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn. Naow, don’t that beat all. Queer haow suthin’ gits a holt on ye. Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn. Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn. Ph’nglui mglw’nafh Cthulhu R’lyeh…