This is the Zero Session for Star Trek Adventures 2d20 RPG by Modiphius. Today we are choosing the era, creating main and supporting characters and build the ship. We are using the Foundry VTT with fan-made unofficial modules. This is the raw feed of our actual play so weren’t able to interact with chat during the session. Apologies for the struggle with the VTT we had a lot to learn.
The Crew (so far):
Captain Payjh – Efrosian (NPC)
Executive Officer Commander Asadon U’teh – Betazoid (Will)
Helmsman Ensign Chamberlain McAndrews – Human (Matt)
Chief of Security Lieutenant Ra’nh Stark – Andorian (Terry)
#startrek #sta #actualplay #modiphius
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We talk about the new actual play series, Stuff of Legend, that uses puppets to play out the action of their roleplay session. Is the future of AP felt-based? In the same spirit, we take a look at the Muppetborn race for 5E by BJ Hypes. It is a well made and very charming way to play Kermit the Assassin. Finally, this month will bring us 470 indie zine RPG projects on Kickstarter as part of Zinequest 3. It is a chance for game designers to create a physical version of their projects that may have only been available digitally in the past.
Free League is releasing the Colonial Marine Operations Manual. Featuring rules for Marines and guidelines for running a whole marine-centric campaign. Plus six missions to run written by Andrew E.C. Gaska and Paul Elliot. Also featuring the excellent artwork of Martin Grip from the core rulebook. The makers of Quest RPG are releasing actual play audio tutorials to help new players get a handle on the game and get up and running even without the physical rulebook. We also discuss the idea of the preciousness of player characters and how with all the investment now possible some players can’t stand to see their characters die.