Luke Gygax, the son of D&D co-creator Gary Gygax, is collaborating with Wizards of the Coast (WotC) to return the Gygax name to the game’s original setting, Greyhawk. This move was engineered by Dan Ayoub, Dungeons & Dragons’ Head of Franchise, who publicly stated that the game had “lost its way” and that involving popular figures like Luke Gygax is an effort to set it on the “right path”. The collaboration will produce Melf’s Guide to Greyhawk (Melf was Luke Gygax’s original player character) and new adventures set in the world. WotC also announced a full presence at Gary Con to mend rifts with the Gygax family and reinforce their commitment to the community, with Ayoub affirming that retailers and “face-to-face physical play” will remain central to D&D.

Catalyst announced a new core product line for BattleTech, including a Core Rulebook, Starter Box, and Core Box, all scheduled to launch at Gen Con. These releases move the game’s entry point away from the Succession Wars and firmly into the ilClan era, introducing advanced tech like pulse lasers and Clan tech early on. The Starter Box replaces the older Beginner Box, featuring the Hammerhead and Kontio, while the Core Box replaces A Game of Armored Combat and Clan Invasion with eight mechs from various eras. The new Core Rulebook, built off the Battlemech Manual, incorporates significant changes from recent playtests, such as front-loaded unequal initiative and basing charge damage on the Target Movement Modifier (TMM).

Games Workshop announced Warhammer 40,000 11th Edition, slated for a June release, with a goal to bridge the gap between narrative and matched play. The edition refocuses the lore on the Armageddon conflict, pitting Imperial Forces against Orks. A key rules change eliminates fighting over objective circles, replacing them with combat for pieces of terrain. GW will allow current 10th edition codexes to remain usable at launch, and the new edition will feature over 70 new detachments. Other updates include reducing stratagem stacking (one per unit per phase), allowing players to roll charge dice before determining targets, and bringing back Combat Disembarking from transports engaged in melee.

Hours before Games Workshop’s major announcement, the “biblical horror wargame” Trench Crusade launched its first true starter set, Carcass Front, which is available for pre-order at $129.99 and set for a late July release. The box set contains 16 new plastic miniatures split into two warbands: the mobile, smaller-count Heretic Naval Raiders and the high model count, melee-focused Procession of the Sacred Affliction, a zealous cult who practice religious penance by deliberately inducing leprosy. Carcass Front emphasizes narrative play value, including two full campaigns: The Path to Leviathan, a 2-player narrative, and a map-based campaign designed for 2–8 players to battle over resources.

#dnd #battletech #warhammer40k #trenchcrusade

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Blades ’68 is an official 450-page expansion for the TTRPG Blades in the Dark. This supplement advances the timeline 100 years to the “Swinging Sixties” in the city of Doskvol, an age of electroplasmic fusion and “Bluetime” spy games. The expansion introduces new playbooks, crews, and a revamped setting, alongside new rules for Harm, Resistance, Keys, Deadlocks, and an adapted Trouble Engine. The campaign has been overwhelmingly funded, with an expected delivery date of August 2026.

Paizo, the publisher of Pathfinder, announced the new Pathfinder Beginner Box: Secrets of the Unlit Star, an all-inclusive entry point to Pathfinder Second Edition set for release on May 6th, 2026. The box set features a solo adventure, a 72-page Hero’s Handbook, an 88-page Game Master’s Guide, and updated rules for character options and adventure scenarios. Additionally, Paizo confirmed its commitment to the Pathfinder 2E Remaster with the release of Dark Archive Remastered and the announcement of Season of Ghosts Remastered. The company also partnered with One Page Rules to launch Paizo Printables, a new line of 3D printable wargaming miniature STLs compatible with the Age of Fantasy system, starting in Spring 2026.

Maestro Media unveiled Avatar: Pandora’s Power, a two-player asymmetric lane-battling card game based on the Avatar films. The game pits the resource-extractive RDA against the adaptive, land-rooted Na’vi factions, with the goal of reaching 30 points to decide Pandora’s fate. CEO Javon Frazier emphasized that the core experience is the asymmetry, with each faction playing a distinctly different game. Designed for ages 12 and up, the game plays in approximately 20-45 minutes and includes 170 Faction Cards, 18 Location Cards, and various tokens.

Hasbro CEO Chris Cocks touted the company’s AI integration as a “clear success” during a recent earnings call, though he primarily referred to its deployment in non-creative, operational workflows such as financial planning, supply chains, and general productivity. Cocks stated that AI, in partnership with platforms like Google Gemini and OpenAI, is expected to free up over 1 million hours of lower-value work within the year. While he maintains a “human-centric creator-led approach,” Wizards of the Coast (WotC) has an explicit policy prohibiting its artists and writers from using generative AI for final D&D products, a stance that aligns with a user survey indicating over 60% of consumers would not buy D&D products made with AI.

#blades68 #pathfinder #paizo #hasbro

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We look back out our 300 episodes of the Weekly and what we will do next with Matt, Chris and Jeremy (No! Not them. The ones we got!)

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Free League and Skybound have announced Invincible – Superhero Roleplaying, a tabletop RPG based on Robert Kirkman’s Invincible comic series, which has been adapted into a Prime Video animated show. The game, set to launch on Kickstarter later this year, will feature a Core Rulebook and Starter Set with illustrations by original artists Cory Walker and Ryan Ottley. Designed by industry veterans Adam Bradford and Tomas Härenstam, the RPG will use the Year Zero Engine, promising an immersive, sprawling superhero experience faithful to the original comic’s narrative depth.

Dark Horse is shutting down its iOS comics app, requiring users to download purchased comics by March 30th. While digital comics will remain available on other platforms, this move highlights ongoing concerns about digital ownership. Senator Ron Wyden has urged the FTC to establish clearer guidelines on digital purchases, ensuring consumers understand their rights regarding licensing and potential content loss. Additionally, Amazon is eliminating the ability to download Kindle books to a computer, restricting transfers to Kindle devices and apps, further underscoring the shift toward controlled digital ecosystems.

Wizards of the Coast has reportedly canceled an unannounced AAA horror game in development by its Skeleton Key studio, according to the studio’s Audio Director, Nassim Ait-Kaci. Skeleton Key, founded in 2022, was led by industry veterans such as Christian Dailey and Charles Boyd, with a focus on immersive storytelling and suspenseful gameplay. While the game was never officially revealed, its cancellation follows a trend of major studios shutting down projects amid increasing financial caution in the gaming industry. The lack of job postings on Skeleton Key’s careers page further suggests the project’s termination, though Wizards of the Coast has not provided an official statement.

Fans of tabletop RPGs can grab an incredible deal on RuneQuest, a long-running fantasy roleplaying game, with a Humble Bundle offering 20 digital rulebooks, adventures, and supplements for just $18. Originally released in 1978 alongside Advanced Dungeons & Dragons, RuneQuest is set in the mythic world of Glorantha, where players navigate a richly detailed society influenced by living gods. This bundle includes core rulebooks, bestiaries, adventure modules, and in-depth lore resources, including the Guide to Glorantha, which spans 800 pages. Available until March 15, the deal also includes a 15% discount for Chaosium’s online store, making it a great opportunity for worldbuilding enthusiasts and those looking to explore an alternative to Dungeons & Dragons.

#runequest #invincible #darkhorsecomics #skeletonkey 

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Is one neverending Dungeons and Dragons edition a mistake?

We take a look at 2023 in all its WotC bashing, OGL mishap glory!

Plus the final Brinkwatch of 2023!

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The upcoming historical book, “The Making of Original Dungeons & Dragons: 1970-1976,” delves into the first six years of Dungeons & Dragons (D&D) history. The 500-page book, not intended as a playable module or rulebook, features annotated pages and letters between D&D’s co-creators, Gary Gygax and Dave Arneson. The book, set for a general release in 2024, is described as a retrospective historical account with original illustrations and notations from the original RPG manuscript. A key highlight is the inclusion of never-before-seen correspondences between Gygax and Arneson during the playtesting phase, shedding light on the collaborative process that led to the creation of D&D. The article also mentions a leaked promotional image indicating release dates for D&D’s 2024 core rulebooks and related materials, although the official release dates have not been confirmed.

Preorders for the English translation of the Shin Megami Tensei tabletop RPG rulebook, titled “Shin Megami Tensei: The Roleplaying Game – Tokyo Conception,” have unexpectedly become available on Amazon. This marks the first localization of the RPG, which has been present in Japan since 1993. The English hardcover edition is set to release on February 20, 2024, at a price of $50. LionWing Publishing, known for localizing other Japanese tabletop games, is listed as the publisher. The game, based on Shin Megami Tensei III: Nocturne, was originally launched in Japan in 2004, with an expansion called Mala Underground following. The article notes uncertainty regarding the inclusion of the expansion material in the English release. Despite the lack of official details, fans are anticipating the opportunity to embark on demon-infested tabletop adventures with the English release.

A concerning trend of artists leaving Games Workshop, a prominent company in the tabletop gaming industry. Notable departures include Paul Dainton, who served as the head of the Warhammer 40k art team for over 20 years, and others like Thomas Elliot and Phil Moss. The loss of key artistic talents raises questions about the impact on the company’s ability to create compelling content, such as codexes and rulebooks. The article also notes a decline in live viewership for Games Workshop’s previews on Twitch, suggesting a potential disconnect between hobbyists and the company’s products, possibly influenced by economic issues, ordering changes, and product delays. The overall tone of the article reflects apprehension about the company’s current trajectory.

The founder of CoolStuffInc, Jerry Sunkin, expressed frustration over Amazon’s impact on the online board game market, leading to CoolStuffInc’s decision to exit the sector. Sunkin mentioned that Amazon’s competitive advantage in shipping costs and willingness to undercut prices significantly affected CoolStuffInc’s ability to compete. The company faced challenges as manufacturers began taking more control of product lines, and the board game market became more complex with the rise of Kickstarter and increased releases. Sunkin acknowledged the financial feasibility issues of competing with Amazon on its own marketplace due to lower shipping costs and additional fees. Despite CoolStuffInc diversifying its operations in response to these challenges, Sunkin believes that Amazon’s practices, including targeting competitors with similar pricing, contributed to the difficulty faced by CoolStuffInc and other businesses. Sunkin welcomes the legal action taken by the US Federal Trade Commission against Amazon, hoping it may benefit others in the future. The article also includes perspectives from other board game retailers on Amazon’s role in the industry.

MCDM Productions, known for third-party Dungeons & Dragons supplements, is venturing into creating its own role-playing game called the MCDM RPG. Founded by Matt Colville, with roots in video game development and ties to Critical Role, the studio aims to deliver a unique gaming experience by focusing on the heroes’ journey, cinematic action, and strategic combat. Departing from the d20 system, the MCDM RPG primarily uses six-sided dice and emphasizes dynamic storytelling over simulationist elements. The crowdfunding goal is $800,000, with plans for core rulebooks and a monster book. Stretch goals include a virtual tabletop and a box set for the Vasloria setting. The BackerKit campaign begins on Dec. 7, with an expected delivery in Q2 2025.

#mcdmrpg #dnd #coolstuffinc #GW

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Pizza Games is running a Kickstarter campaign for a dark fantasy tabletop RPG called “On the Odder Side,” inspired by Neil Gaiman’s novel Neverwhere.The game uses the “Mark of the Odd” system and draws inspiration from Into the Odd, featuring a realm with bizarre horrors and Victorian aesthetics. Set in the city of Carcosa, players navigate the “shadow side” after crossing an invisible boundary, facing mysterious laws and faerie tale-like intricacies.

The game draws inspiration from Neil Gaiman, Ray Bradbury, and Lewis Carroll, catering to both Old School Revival and narrative-driven RPG fans. The campaign has been successful, surpassing its initial goal, with stretch goals including additional rulebooks and content.

DDRPG by Reaper Miniatures is a tabletop RPG where players seek fortune and glory in a perilous fantasy world. Designed for 3-6 participants, with one as the Gamemaster controlling the game world and others as Players with characters. The game emphasizes intuitive, consistent gameplay, blending elements of Old School Renaissance and modern mechanics.

Features four core classes, four core folk, six ability scores, and a d20-based resolution system for challenges and combat. The Kickstarter campaign offers various pledge options, including digital and physical editions, miniatures, and additional accessories.

Steve Jackson Games is releasing “Pathfinder Revolution,” a crossover of the strategy board game Revolution! with the Pathfinder RPG. The game involves three to six players vying for control of factions within the city of Korvosa, integrating elements from the original game and its expansions. Players use tactics like blackmail, bribery, and statecraft to gain control of factions, with a hidden war in the fantasy realm of Golarion. The game combines social deduction, resource management, and double-bluffing, and it will be available in local game stores and retail outlets.

YouTube is implementing new policies for AI-generated content, requiring creators to disclose when they upload realistic synthetic content using AI tools. Creators who fail to disclose such information may face content removal, suspension from the YouTube Partner Program, or other penalties. YouTube will label AI-generated content in descriptions and prominently in the video player, especially for content discussing sensitive topics. Users will be able to request the removal of AI-generated content simulating identifiable individuals or their voices through YouTube’s privacy request process. Music partners can request the removal of AI-generated music content mimicking artists’ voices, considering factors like news reporting or critique of synthetic vocals.

#pizzagames #pathfinder #dungeondwellers #reaper

Dungeon Dwellers:
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On The Odder Side:
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Dungeon Dwellers Kickstarter:
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The US Federal Trade Commission (FTC) has warned board game reviewers and influencers about the importance of properly disclosing their relationships and any free products they receive from companies. Failure to disclose such information could be considered an “unfair or deceptive” act, leading to potential court action. The FTC’s updated guidance extends to online influencers on various social media platforms, emphasizing the need for clear disclosure, even if they are not explicitly asked to mention the products. This applies to content creators showcasing board games on social media or in videos, as these actions could imply endorsement without using words.

Critical Role, a popular gaming company known for introducing people to tabletop role-playing games like Dungeons & Dragons, has removed numerous videos from its YouTube channel. Most of these videos featured Brian Foster, the former host of the series “Talks Machina,” where cast members were interviewed after each episode. The removal comes after leaked court documents revealed instances of verbal abuse and threats against main cast member Ashley Johnson during her engagement with Foster. Additionally, videos featuring Foster hosting “Behind the Sheets” and participating in other shows have also been taken down, except for one episode of “Honey Heist,” which can still be found on Geek & Sundry’s YouTube channel.

The Gloomhaven Grand Festival has finished by raising $5,053,380 with 34,691 backers It included Gloomhaven: Buttons & Bugs, Gloomhaven: The Role Playing Game, Miniatures of Gloomhaven, Gloomhaven: Second Edition and was run on Backerkit. The campaign contained no exclusive offerings eliminating FOMO and allowing their $1 pledge to give people time to decide.

“Horror on the Orient Express,” a famous campaign for the Lovecraftian RPG “Call of Cthulhu,” is being transformed into a cooperative board game. Designed by Adam Kwapiński and Michał Gołąb Gołębiowski, creators of “Nemesis” and “Frostpunk: The Board Game,” respectively, the board game will follow the 1991 Call of Cthulhu adventure set aboard a train during the 1920s. Players act as investigators navigating through the eerie Dreamlands, encountering cosmic horrors and cultists. The game offers a complete RPG-like experience, allowing players to customize and progress their characters, gather clues, interrogate passengers, and protect the train from monstrous threats. The board game is described as “challenging” and will be launched through a Kickstarter campaign in the first half of the following year, with an expected release in 2025. A prototype will be showcased at the upcoming Gen Con convention in the US.
#freeleague #warlordgames #gamesworkshop #startrekrpg.

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The text discusses various gaming-related topics. Firstly, it mentions the immense financial success of the Call of Duty franchise, which has generated over $1 billion in sales from a single game, Modern Warfare 2. Despite this success, a Kickstarter campaign has been launched to raise funds for Call of Duty: The Board Game. The campaign aims to showcase the uniqueness of the project and gather financial support from backers.

The text then shifts to the announcement of the Open RPG Creative (ORC) License, which is a system-agnostic, perpetual, and irrevocable open gaming license. This license provides a legal framework for sharing rules mechanics in tabletop gaming, promoting collaboration and innovation. The final version of the ORC License has been published on the website of Azora Law after receiving feedback and suggestions from the community.

Moving on, the Pendragon Starter Set is introduced as an adventure-filled game related to the world of King Arthur. It utilizes Traits and Passions to drive dramatic storytelling and offers a unique experience for each player. The game released on June 29, accompanied by a Pendragon Quick-Start.

Finally, Bugs & Buttons is a solo play game designed by Joe Klipfel and Nikki Valens. It features strategic combat similar to Gloomhaven but in a smaller, more accessible format. The game provides a valuable addition to the Cephalofair Games line, thanks to the collaborative efforts of its designers.

ORC license (PDF link)

ORC Answers and Explanations (PDF link)

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Wizards of the Coast has announced a new “Iconic Party” for their official Japanese release of Dungeons and Dragons, set to come out later in 2023. The new party was revealed by the official Wizards D&D JP account as part of the localization effort for the D&D Essentials Kit. The party was designed by artist Chomoran, and has already caused excitement within the community.

More and more Games Workshop looks to be trying to remove the individual creators from everything they produce. From codex books and game systems, right down to their presenters and tutorials, identities have become non-existent in Nottingham. It seems like GW has made their painting team even more generic than ever before, as they are taking out any recognition for the artists in their tutorials, and you can only see the creator’s hands

It is with great pride and pleasure that Dream Pod 9 launches our Heavy Gear 4th Edition Roleplaying Game Kickstarter. Writing and basic layout of the Heavy Gear 4th Ed RPG Rulebook is complete with a massive 480 page count. But it still needs tons of new artwork, hence the reason for the Kickstarter. Our goal is to raise the money for new artwork, and pay for the work done so far. Heavy Gear is a science fiction franchise produced by Dream Pod 9. The first edition of the beloved roleplaying game debuted in 1995 and has since expanded to include many other products including the Heavy Gear Blitz tabletop wargame and hundreds of pewter, resin and plastic miniatures for the game.

VAGABOND is a “lean-and-mean” tabletop roleplaying game, laser-focused on practical play with a modern TTRPG feel. Drawing inspiration from Medieval romance, dungeon synth, and the litany of dungeon crawlers to come before it, VAGABOND is a hybrid tabletop roleplaying game that blends old school utility with modern TTRPG character expression and sensibilities. It also takes inspiration from both Eastern and Western influences, with the potential for a Goblin Gunslinger to be delving a mummy’s tomb alongside a Harpy Dancer in search of the fabled Excalibur. 

#heavygear #vagabondrpg #onlyhands #dndjapan

Heavy Gear 4E TTRPG:
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