Maggot Machine is a new RPG from Nightfall Games, featuring a rules-light system called V6, set in a world of lost technology and mutated monsters. Written by Dave Allsop, the game offers a blend of weirdness and wonder. The quickstart guide provides an introduction to the system, including character stats, combat mechanics, and a scenario to start playing quickly. The game’s setting is a post-apocalyptic world where Guild Knights venture into dangerous territories to retrieve forgotten treasures. The game is available as a hardback book with 128 full-color pages.

Monolith gains the intellectual property rights of Rackham, potentially reviving old games like Confrontation and AT-43. This decision was made by the Paris Commercial Court and clarifies ownership of the Rackham IPs. Previously, Monolith gained the rights to the Conan The Barbarian RPG. 

Kickstarter introduces a new feature allowing creators to collect money indefinitely after their campaigns end, similar to Indiegogo’s “forever funding” model. This is similar to what companies have been doing off-site or in pledge manager with late pledges.

Cynthia Williams, President of Wizards of the Coast, resigns, leaving the company to search for her successor. Is this the Chance Kyle Brink has been waiting for?

Adventure Time’s official tabletop RPG is launching with a 5E version first, with plans for a later release of the original ‘Yes And’ system developed by Forever Stoked. The campaign is live on Kickstarter and we will have to wait and see if both systems will be published. 

Maggot Machine

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We open up a real oddity in the history of the Mutant Chronicles, the 2007 Starter Set for the Collectible Miniatures game by Fantasy Flight Games licensed by Paradox Entertainment. It contains six 54mm pre-painted miniatures and supposedly everything you need to start playing. Rules were co-written by Eric M. Lang so it might be a playable game. The earliest sign of its short lifespan was the switch from blind box booster packs to just straightforward expansion boxes. It only lasted for about two years but is a very interesting attempt to take advantage of the fanbase that existed somewhere between boardgames and wargaming. Join us as we take look inside the box and try to piece together what created this short-lived oddity. In the midst of the Rackham pre-painted trend of AT-43 and Confrontation: Age of Ragnarok, this addition to the Mutant Chronicles series is a real head-scratcher.

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