Maggot Machine is a new RPG from Nightfall Games, featuring a rules-light system called V6, set in a world of lost technology and mutated monsters. Written by Dave Allsop, the game offers a blend of weirdness and wonder. The quickstart guide provides an introduction to the system, including character stats, combat mechanics, and a scenario to start playing quickly. The game’s setting is a post-apocalyptic world where Guild Knights venture into dangerous territories to retrieve forgotten treasures. The game is available as a hardback book with 128 full-color pages.

Monolith gains the intellectual property rights of Rackham, potentially reviving old games like Confrontation and AT-43. This decision was made by the Paris Commercial Court and clarifies ownership of the Rackham IPs. Previously, Monolith gained the rights to the Conan The Barbarian RPG. 

Kickstarter introduces a new feature allowing creators to collect money indefinitely after their campaigns end, similar to Indiegogo’s “forever funding” model. This is similar to what companies have been doing off-site or in pledge manager with late pledges.

Cynthia Williams, President of Wizards of the Coast, resigns, leaving the company to search for her successor. Is this the Chance Kyle Brink has been waiting for?

Adventure Time’s official tabletop RPG is launching with a 5E version first, with plans for a later release of the original ‘Yes And’ system developed by Forever Stoked. The campaign is live on Kickstarter and we will have to wait and see if both systems will be published. 

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The upcoming Revised Player’s Handbook for Dungeons & Dragons is set to be released in 2024. The new handbook will be the largest ever, featuring more pages and 48 subclasses (four for each of the 12 classes), along with new spells, feats, and weapon rules. Notably, the backgrounds will now impact a character’s starting ability scores and provide a special feat at first level. The Revised edition is designed to be compatible with the current fifth edition material, allowing players to use it alongside existing products. There will also be an upcoming Revised editions of the Dungeon Master’s Guide and Monster Manual in 2024, providing a campaign setting, adventures, and over 500 monsters, including new creatures and tweaked versions of familiar ones. Additionally, it highlights other D&D books expected in 2024, such as updated classic dungeon crawls, an anthology called “Quests from the Infinite Staircase,” and an all-new adventure called “Vecna: Eve of Ruin,” featuring the return of the iconic villain. These releases coincide with the 50th anniversary of D&D’s publication and the Year of the Dragon in 2024.

Hasbro, the parent company of Wizards of the Coast (WotC), has announced layoffs of 1,100 employees, in addition to the previously downsized 800, just before the holidays. This decision is part of Hasbro’s strategic transformation to modernize and streamline its organization, citing challenging market conditions in the toy industry. Despite record years for Dungeons & Dragons and Magic: The Gathering, the restructuring aims to refocus Hasbro on “fewer, bigger, better brands.” The layoffs include various roles, such as game designers and art directors, sparking criticism for the disparity between the company’s success and the job cuts. Wizards of the Coast’s upcoming releases for 2024, including Dungeons & Dragons’ 50th-anniversary celebration, remain unaffected. The move is part of Hasbro’s broader effort to optimize costs and reshape its organization. Critics question the company’s priorities, emphasizing CEO Chris Cocks’ substantial compensation and raising concerns about the impact on game development and support.

Talsorian Games has revealed the upcoming release of “Shadow Scar,” an anime-inspired RPG scheduled for 2024. Created by Cody Pondsmith, lead designer of The Witcher RPG and co-designer of Cyberpunk RED, the game revolves around the Shadow Scar Agency, a covert group of ninja defending multiple dimensions from interdimensional monsters. Drawing inspiration from anime series like Naruto and Demon Slayer, the game features a diverse range of dimensions, each influenced by Japanese folklore, pulp noir, steampunk, and alternate history. The unique character creation draws from six shinobi clans, resembling the monster-hunting schools in The Witcher. The game introduces a new d6-based system called Mosaic, designed for a quicker and lighter gaming experience compared to the Interlock system. Cultural consultants are being consulted for the Japanese setting to ensure an authentic portrayal. The release is anticipated in 2024, starting with a Starter Set and followed by a full launch line, including the core rulebook, miniatures, and accessories.

Free League Publishing has announced a new campaign book for Alien: The Roleplaying Game called “Building Better Worlds.” Set in the Alien universe, the campaign involves exploring a moon turned into a colony, facing calamities and mysteries. The $47 book is available for pre-order and is set to be released digitally and physically on January 16, 2024. The campaign includes new characters, gear, ships, and alien species, offering an expanded experience for players. The campaign book aims to provide tools for running a full open-world campaign within the Alien RPG universe, featuring exploration, colonization, and encounters with extraterrestrial creatures.

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