Free League Publishing’s Dragonbane TTRPG is getting a new miniatures collection through a Kickstarter campaign by Titan Forge. The Northern Beasts miniatures sets will feature heroes and adversaries from the Dragonbane Core Set and Bestiary, with each set including original mini-adventures. The miniatures are noted for their high detail and quality, with the Demons Set being particularly impressive. Dragonbane itself is a modern re-imagining of the 1982 Scandinavian game Drakar och Demoner, offering a gritty, Nordic fantasy experience with a retro Saturday morning cartoon vibe.

Jess Lanzillo, former VP of franchise and product for D&D, has joined White Wolf as creative director for World of Darkness after leaving Wizards of the Coast. This follows the departure of other senior D&D figures like Chris Perkins and Jeremy Crawford. The exodus from D&D comes amid broader struggles at Hasbro, including massive layoffs, failed product launches, and the loss of key talent who helped make projects like Baldur’s Gate 3 successful.

The Diamond Comic Distributors bankruptcy has revealed a complex auction process filled with controversy. Alliance Entertainment (AENT) initially won the auction with a bid over $70 million, but Diamond rejected them in favor of backup bidders Universal Distribution and Ad Populum for approximately $2.5 million less. Court transcripts reveal the rejection came down to a one-hour delay in resolving a dispute over $4.3 million in prepaid inventory. AENT’s legal team claimed “the fix was in” and that they had agreed to all of Diamond’s demands, but Diamond proceeded with the backup bidders anyway. The situation has resulted in ongoing lawsuits and significant disruption to the comic book distribution industry.

Wizards of the Coast has announced Heroes of the Borderlands, a new Dungeons & Dragons Starter Set launching September 16, 2025, for $49.99. This comprehensive set is designed for the updated 2024-2025 D&D rules and includes everything needed for new players to start playing immediately. The box contains 40-60 hours of gameplay content, including three adventure booklets, over 200 game cards, 18 maps, 200+ tokens, an 11-die set, and guides for both players and Dungeon Masters. The set focuses on four iconic D&D classes (Cleric, Rogue, Wizard, and Fighter) and is being marketed as the biggest D&D starter set ever made.

#dragonbane #wotc #starterset #diamondbankruptcy

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Critical Role Productions has made a significant power play by hiring Chris Perkins and Jeremy Crawford, two of the most influential designers behind Dungeons & Dragons’ 5th edition success. Both served as creative director and game director respectively at Wizards of the Coast for decades before departing in April 2025. Their recruitment to Critical Role’s Darrington Press division represents a major shift in the tabletop RPG landscape, coming just weeks after Darrington Press launched Daggerheart, their own alternative to D&D. This move is part of Critical Role’s broader expansion from web series into a full entertainment company spanning cartoons, comics, video games, and now tabletop game publishing. The departure of Perkins and Crawford appears to be part of a larger exodus from Wizards of the Coast’s D&D team. Following their April exit, several other high-profile figures have left the company, including VP of D&D Franchise Jess Lanzillo and content marketing strategist Todd Kenreck, who was laid off. This turnover comes at a critical time as WotC faces criticism over D&D 2024’s revised rulebooks, which many players and critics argue fail to address fundamental issues with the 5th edition system while actually making some problems worse. The timing raises questions about potential internal turmoil at the company that publishes “the world’s greatest role-playing game.”

Galactic & Going Rogue combines two beloved space rebellion RPGs into a single hardcover third edition, drawing inspiration from Star Wars, Rogue One, and Andor. The games focus on rebels fighting against a fascist galactic empire called The Mandate as part of The Liberation. Galactic tells stories of charming but flawed heroes and their relationships, while Going Rogue explores darker themes where characters are fated to make ultimate sacrifices for freedom. Both games use the GM-less Belonging Outside Belonging system with innovative mechanics including “pillars” that represent setting aspects and token-based gameplay.

Defy the Gods is a sword and sorcery RPG set in fantasy ancient Mesopotamia that queers the genre by centering romance and resistance. Players take on roles like Revenants, Sailors, Sorcerers, and other archetypes while building their own world of gods, cities, and wilderness. The game features a unique three-tier success system where rolling too high can be dangerous, and characters risk losing their humanity as they gain power through “Epithets” that can transform into “Dooms.” Romance serves as both protection and vulnerability, with emotional connections being key to survival against hostile world forces including pantheons of gods and oppressive cities. The campaign was successfully funded and includes stretch goals for additional content.

Paradox Interactive announced the revival of the White Wolf brand as the official licensing and publishing entity for World of Darkness properties including Vampire: The Masquerade. This marks a return for the influential brand that was shuttered in 2018 following controversy over insensitive content. Led by veterans including Jason Carl, the revived White Wolf aims to unify its transmedia properties and develop both classic and new IPs with a clearer long-term vision, representing another significant shift in how major gaming properties are managed and developed.

#darringtonpress #wotc #galactic #goingrogue #whitewolf

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CMON, already facing financial difficulties exacerbated by import tariffs, has sold its flagship Zombicide IP to Asmodee under the Guillotine Games label. This follows CMON’s earlier sale of three other prominent board game lines (Blood Rage, Rising Sun, and ANKH: Gods of Egypt) to Tabletop Tycoon in May, along with staff layoffs and frozen crowdfunding campaigns. The company’s stocks were delisted from the Hong Kong stock exchange after failing to publish accounts on time, showing substantial losses that drained cash reserves.

Games Workshop took the unusual step of deliberately crashing its entire Warhammer.com webstore to prevent bots from bulk-purchasing the limited special edition of the new Horus Heresy book “Era of Ruin.” The company detected scalpers using bots to bypass normal safeguards in real-time and shut down the site globally, pausing the book’s launch entirely. This drastic measure is uncommon for large-scale web stores and demonstrates GW’s commitment to preventing scalping, even at the cost of lost sales and resources.

Following the departures of prominent D&D figures Jeremy Crawford and Chris Perkins after the launch of revised 5th Edition, Wizards of the Coast is hiring for two high-level positions: a “Principal Game Designer” and a “Head of Game Ecosystem.” These roles, offering $150-200k salaries, represent a corporate, video game-industry-like division of responsibilities where the Principal Game Designer executes product releases while the Head of Game Ecosystem drives long-term vision and rules consistency across all D&D formats.

Chaosium announced significant staff changes, including the appointment of Neil Robinson as CEO and the departure of Executive Producer Mike Mearls to Asmodee after 14 months. Brian Holland has been promoted to Executive Producer for RPGs, while other team members have taken on expanded roles including Jason Durall moving to Basic Roleplaying as creative director and several new hires joining the company. Despite the changes, Mearls will continue working on ongoing projects including the new RuneQuest edition.

#zombicide #siegeofterra #wotc #chaosium 

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Jeremy Crawford, long-time Game Director for Dungeons & Dragons, is officially stepping down from Wizards of the Coast later this month, joining fellow veteran Chris Perkins, who recently departed as Creative Director. Both Crawford and Perkins have been instrumental in shaping the game’s highly successful Fifth Edition and have served as the public faces of D&D for over a decade. Their departures come on the heels of completing a revised set of core rulebooks, marking the end of a major chapter for the franchise. According to WotC’s VP Jess Lanzillo, their exits were planned and on their own terms, with leadership succession already in place. While no direct replacements have been named, experienced designers like James Wyatt, Wes Schneider, and Justice Arman will step into expanded roles. WotC has emphasized that the D&D roadmap remains unchanged, and the transition signals a generational handoff as the team moves forward with confidence in its future.

Space Gits is a chaotic, dexterity-based miniatures skirmish game from designer Mike Hutchinson, centered around gangs of drunk, riotous space orcs wreaking havoc in the megacity of Gnork. Inspired by the comedic, rowdy spirit of Warhammer 40k Orks—particularly the 1990s aesthetic—this miniature-agnostic game encourages players to use any models they like, including those from Kromlech, who are also producing exclusive minis for the campaign. The gameplay is intentionally absurd, involving dice-based movement and combat, drunken stumbles, and even rock-paper-scissors brawling, all wrapped in a full campaign system with rules for vehicles, loot, injuries, and criminal records. With support for 2–5 players and sessions under an hour, it can even be played as a drinking game. The rules are freely available under a Creative Commons license, making Space Gits a hilariously anarchic and flexible game that embraces creativity, kitbashing, and pure orcish mayhem.

David Preti, a long-time senior manager at board game publisher CMON, has stepped down from his position as non-executive director, just seven months after resigning as Chief Operating Officer. Preti, who originally joined CMON as creative director in 2016 and rose to COO by 2018, cited “other work commitments” for his departure. His tenure saw major strategic changes, including a distribution deal with Asmodee, and licensing agreements with Mattel, Netflix, Marvel, and others. Under his leadership, CMON transitioned from Kickstarter to Gamefound for crowdfunding, a move that helped raise over $12 million in its first year on the new platform. Preti’s resignation comes amid turbulent times for CMON, which has warned of potential losses exceeding $2 million for 2024 and is grappling with delayed financial reporting, investor defaults, and rising tariffs on Chinese imports—threatening the board game industry at large. The company has over $22 million worth of crowdfunded projects still in production and is struggling to manage rising costs and logistical hurdles. 

The Humble RPG Bundle: The BattleTech RPG Collection by Catalyst Game Labs offers fans of the BattleTech universe a comprehensive digital package packed with lore, rules, and campaigns set in the gritty, futuristic world of the Aurigan Reach. Available for as little as $1, with the full 20-item collection unlocked at $18, the bundle includes titles like BattleTech Universe, MechWarrior: Destiny, Total Warfare, and A Time of War: The BattleTech RPG. All items are delivered in PDF format and can be used on any device, with proceeds supporting the No Kid Hungry charity. With over 11,000 bundles sold and more than $21,000 raised for charity, this limited-time offer provides both an engaging RPG experience and a chance to give back.

#wotc #spacegits #cmon #battletech

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Trench Crusade is a new, dark sci-fi miniatures game that brings a unique spin to the wargaming genre, designed by former Diablo concept artist Mike Franchina and Mordheim co-creator Tuomas Pirinen. Inspired by World War I with an alternate history twist, the game reimagines the First Crusade, where Templar forces accidentally open a portal to Hell, unleashing a demonic apocalypse. Set in grim trenches, players engage in free-form combat with six distinct factions, including demon-worshipping Heretic Legions, rotting demon-spawned armies, and the religious Trench Pilgrims. Gameplay includes risk-reward mechanics and encourages player creativity in customizing miniatures, backed by a detailed rulebook and high-concept artwork. Notably, legendary Games Workshop artists, such as John Blanche, contribute to the game’s aesthetic. Available through a Kickstarter campaign, Trench Crusade offers both physical miniatures and digital files for 3D printing, aiming to foster a dedicated community around its free-to-play rules and rich lore.

The cast of Baldur’s Gate 3 reunited for a live D&D session at Comic-Con London in a show titled What We Do in the Shadow-Cursed Lands. The event featured actors portraying Astarion, Wyll, Lae’zel, and Karlach, with Jeremy Crawford as the Dungeon Master, bringing these characters to life in a new D&D adventure. This show marks a return to live D&D events, reviving the D&D Live experience with audiences after the pandemic shifted events to virtual. The show also provided a first look at the new 5.5E ruleset in action. Originally streamed on October 27th, the episode is now available on D&D’s YouTube channel for fans to experience the adventure and the updated gameplay mechanics.

Vaesen – Nordic Horror Roleplaying, known for its Gothic horror themes, is expanding with two new campaigns: Mythic Carpathia and City of My Nightmares, along with a new Starter Set. Funded on Kickstarter, this campaign reached significant support from nearly 4,000 backers. Mythic Carpathia explores Central and Eastern European folklore with encounters featuring creatures like Vampires and Baba Yaga, providing players with a rich backdrop of Prague and nearby regions. In City of My Nightmares, players investigate horrific events in 19th-century Stockholm, navigating eerie alleys and ancient secrets. Both expansions are crafted with detailed illustrations, maps, and richly written lore, designed for fans of supernatural horror. For newcomers, the updated Starter Set includes abridged rules, custom dice, and an introductory mystery. Additionally, the Core Rulebook has been updated with minor adjustments, making gameplay smoother. Backers of the Kickstarter campaign will have early access to the expansions and modules for virtual tabletop platforms. This project brings together notable creators, including artist Johan Egerkrans and writers from across Eastern Europe, underlining the game’s international appeal and immersive horror storytelling.

The Bludgeon TTRPG System is a tactical, mechanics-rich tabletop role-playing game created by a team of Indian designers and artists who wanted an alternative to traditional RPG combat systems. This system focuses on varied power sources like Martial, Chakra, Primal, Arcane, and Divine, and uses a scaling approach that enhances character versatility rather than just increasing stats. It aims to integrate robust role-play elements, giving players numerous options through adaptations, abilities, and skills. What started as a casual project in 2013 evolved into a comprehensive RPG, grounded in principles that prioritize storytelling and tactical depth. Designer Tejas Oza will discuss the game on Not DnD, a show featuring non-D&D RPGs, available Mondays on YouTube, Twitch, and podcast platforms.

#trenchcrusade #vaesen #baldursgate3 #bludgeonttrpg

Vaesen: Mythic Carpathia:

https://www.kickstarter.com/projects/1192053011/mythic-carpathia-and-city-of-my-nightmares-for-the-vaesen-rpg

Trench Crusade Kickstarter:
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Bludgeon TTRPG System:
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The upcoming Revised Player’s Handbook for Dungeons & Dragons is set to be released in 2024. The new handbook will be the largest ever, featuring more pages and 48 subclasses (four for each of the 12 classes), along with new spells, feats, and weapon rules. Notably, the backgrounds will now impact a character’s starting ability scores and provide a special feat at first level. The Revised edition is designed to be compatible with the current fifth edition material, allowing players to use it alongside existing products. There will also be an upcoming Revised editions of the Dungeon Master’s Guide and Monster Manual in 2024, providing a campaign setting, adventures, and over 500 monsters, including new creatures and tweaked versions of familiar ones. Additionally, it highlights other D&D books expected in 2024, such as updated classic dungeon crawls, an anthology called “Quests from the Infinite Staircase,” and an all-new adventure called “Vecna: Eve of Ruin,” featuring the return of the iconic villain. These releases coincide with the 50th anniversary of D&D’s publication and the Year of the Dragon in 2024.

Hasbro, the parent company of Wizards of the Coast (WotC), has announced layoffs of 1,100 employees, in addition to the previously downsized 800, just before the holidays. This decision is part of Hasbro’s strategic transformation to modernize and streamline its organization, citing challenging market conditions in the toy industry. Despite record years for Dungeons & Dragons and Magic: The Gathering, the restructuring aims to refocus Hasbro on “fewer, bigger, better brands.” The layoffs include various roles, such as game designers and art directors, sparking criticism for the disparity between the company’s success and the job cuts. Wizards of the Coast’s upcoming releases for 2024, including Dungeons & Dragons’ 50th-anniversary celebration, remain unaffected. The move is part of Hasbro’s broader effort to optimize costs and reshape its organization. Critics question the company’s priorities, emphasizing CEO Chris Cocks’ substantial compensation and raising concerns about the impact on game development and support.

Talsorian Games has revealed the upcoming release of “Shadow Scar,” an anime-inspired RPG scheduled for 2024. Created by Cody Pondsmith, lead designer of The Witcher RPG and co-designer of Cyberpunk RED, the game revolves around the Shadow Scar Agency, a covert group of ninja defending multiple dimensions from interdimensional monsters. Drawing inspiration from anime series like Naruto and Demon Slayer, the game features a diverse range of dimensions, each influenced by Japanese folklore, pulp noir, steampunk, and alternate history. The unique character creation draws from six shinobi clans, resembling the monster-hunting schools in The Witcher. The game introduces a new d6-based system called Mosaic, designed for a quicker and lighter gaming experience compared to the Interlock system. Cultural consultants are being consulted for the Japanese setting to ensure an authentic portrayal. The release is anticipated in 2024, starting with a Starter Set and followed by a full launch line, including the core rulebook, miniatures, and accessories.

Free League Publishing has announced a new campaign book for Alien: The Roleplaying Game called “Building Better Worlds.” Set in the Alien universe, the campaign involves exploring a moon turned into a colony, facing calamities and mysteries. The $47 book is available for pre-order and is set to be released digitally and physically on January 16, 2024. The campaign includes new characters, gear, ships, and alien species, offering an expanded experience for players. The campaign book aims to provide tools for running a full open-world campaign within the Alien RPG universe, featuring exploration, colonization, and encounters with extraterrestrial creatures.

#hasbro #dnd #alienrpg #shadowscar

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Free League Publishing is releasing two new game licenses for community creators – a Free Tabletop License (FTL) for the Year Zero Engine and a third-party license for the upcoming Dragonbane fantasy RPG. The Year Zero Engine FTL comes with a massively updated Standard Reference Document (SRD). Feedback can be posted on their forum on all three documents before they are finalized and officially launched.

Did Greg Stafford receive the first ever copy of Dungeons and Dragons directly from Gary Gygax?

Dungeons & Dragons’ 2024 Player’s Handbook won’t contain Ardlings. D&D lead rules designer Jeremy Crawford stated that the Ardlings, a proposed species with celestial origins and animal heads, did not test well in the most recent playtest. “There are a lot of fans of the Ardling, but the Ardlings’ time has not yet come.The Ardling is moving out of the playtest for now and maybe in some future year we will return [to them].”

Celeste Conowitch, Kobold Press’s Senior Game Designer posted on their Design Diary that “ It’s Time for the Monopoly on D&D to End… This is a wildly exciting time to make TTRPGs as we stare down the possibility of an RPG future not ruled by one master game under the control of one master company (The Lord of the Rings taught us this is bad)… This game has meant too much to us for too long to let it remain owned by just one company.”

FreeLeague DRFT Licnese:
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Year Zero Engine Revised SRD:

https://freeleaguepublishing.com/wp-content/uploads/2023/02/YZE_Standard_Reference_Document.pdf?mc_cid=b763dc8590&mc_eid=5d8af4c50e

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Tabletop Simulator runs into trouble as their global chat moderators block users. Free League releases the first boxed expansion set for Twilight 2000 Fourth Edition, Urban Operations. Monsters of the Multiverse collects 33 playable monster types from various sources already in print. This will be first available in a slipcase set of expansion books. It also marks the beginning of Wizards of the Coast removing default alignment from monsters and racial bonuses similar to the changes made in Tasha’s Cauldron of Everything. The Dune pre-production book of the unfilmed Jodorowsky Dune movie was sold at auction to a Dune-loving DAO. They tweeted their plans to develop an animated series and digitally scan, and then burn the book to be made into NFTs.
#tts #dune #wotc #twilight2000 #freeleague

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https://www.drivethrurpg.com/product/358090/Twilight-2000-4th-Edition-Core-Set?term=twilight+200?affiliate_id=2081746

Free League Webstore:
https://freeleaguepublishing.com/en/store/?collection_id=270655783061&mc_cid=ff32e97c3c&mc_eid=2c6c1fb572

Tabletop Simulator Chat Transcript:
https://docs.google.com/document/d/17kBMorbq59Izsu5gYA1B3pQfbyoaG102_p0pEWZx4Hk/edit

Chris on Itch.io:
https://hyvemynd.itch.io/​​

Chris on Twitter:
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https://twitter.com/ConanSalaryman​​

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Intro song is “Chips” by Kokoro No Me
https://kokoronome.bandcamp.com/