Luke Gygax, the son of D&D co-creator Gary Gygax, is collaborating with Wizards of the Coast (WotC) to return the Gygax name to the game’s original setting, Greyhawk. This move was engineered by Dan Ayoub, Dungeons & Dragons’ Head of Franchise, who publicly stated that the game had “lost its way” and that involving popular figures like Luke Gygax is an effort to set it on the “right path”. The collaboration will produce Melf’s Guide to Greyhawk (Melf was Luke Gygax’s original player character) and new adventures set in the world. WotC also announced a full presence at Gary Con to mend rifts with the Gygax family and reinforce their commitment to the community, with Ayoub affirming that retailers and “face-to-face physical play” will remain central to D&D.

Catalyst announced a new core product line for BattleTech, including a Core Rulebook, Starter Box, and Core Box, all scheduled to launch at Gen Con. These releases move the game’s entry point away from the Succession Wars and firmly into the ilClan era, introducing advanced tech like pulse lasers and Clan tech early on. The Starter Box replaces the older Beginner Box, featuring the Hammerhead and Kontio, while the Core Box replaces A Game of Armored Combat and Clan Invasion with eight mechs from various eras. The new Core Rulebook, built off the Battlemech Manual, incorporates significant changes from recent playtests, such as front-loaded unequal initiative and basing charge damage on the Target Movement Modifier (TMM).

Games Workshop announced Warhammer 40,000 11th Edition, slated for a June release, with a goal to bridge the gap between narrative and matched play. The edition refocuses the lore on the Armageddon conflict, pitting Imperial Forces against Orks. A key rules change eliminates fighting over objective circles, replacing them with combat for pieces of terrain. GW will allow current 10th edition codexes to remain usable at launch, and the new edition will feature over 70 new detachments. Other updates include reducing stratagem stacking (one per unit per phase), allowing players to roll charge dice before determining targets, and bringing back Combat Disembarking from transports engaged in melee.

Hours before Games Workshop’s major announcement, the “biblical horror wargame” Trench Crusade launched its first true starter set, Carcass Front, which is available for pre-order at $129.99 and set for a late July release. The box set contains 16 new plastic miniatures split into two warbands: the mobile, smaller-count Heretic Naval Raiders and the high model count, melee-focused Procession of the Sacred Affliction, a zealous cult who practice religious penance by deliberately inducing leprosy. Carcass Front emphasizes narrative play value, including two full campaigns: The Path to Leviathan, a 2-player narrative, and a map-based campaign designed for 2–8 players to battle over resources.

#dnd #battletech #warhammer40k #trenchcrusade

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Blades ’68 is an official 450-page expansion for the TTRPG Blades in the Dark. This supplement advances the timeline 100 years to the “Swinging Sixties” in the city of Doskvol, an age of electroplasmic fusion and “Bluetime” spy games. The expansion introduces new playbooks, crews, and a revamped setting, alongside new rules for Harm, Resistance, Keys, Deadlocks, and an adapted Trouble Engine. The campaign has been overwhelmingly funded, with an expected delivery date of August 2026.

Paizo, the publisher of Pathfinder, announced the new Pathfinder Beginner Box: Secrets of the Unlit Star, an all-inclusive entry point to Pathfinder Second Edition set for release on May 6th, 2026. The box set features a solo adventure, a 72-page Hero’s Handbook, an 88-page Game Master’s Guide, and updated rules for character options and adventure scenarios. Additionally, Paizo confirmed its commitment to the Pathfinder 2E Remaster with the release of Dark Archive Remastered and the announcement of Season of Ghosts Remastered. The company also partnered with One Page Rules to launch Paizo Printables, a new line of 3D printable wargaming miniature STLs compatible with the Age of Fantasy system, starting in Spring 2026.

Maestro Media unveiled Avatar: Pandora’s Power, a two-player asymmetric lane-battling card game based on the Avatar films. The game pits the resource-extractive RDA against the adaptive, land-rooted Na’vi factions, with the goal of reaching 30 points to decide Pandora’s fate. CEO Javon Frazier emphasized that the core experience is the asymmetry, with each faction playing a distinctly different game. Designed for ages 12 and up, the game plays in approximately 20-45 minutes and includes 170 Faction Cards, 18 Location Cards, and various tokens.

Hasbro CEO Chris Cocks touted the company’s AI integration as a “clear success” during a recent earnings call, though he primarily referred to its deployment in non-creative, operational workflows such as financial planning, supply chains, and general productivity. Cocks stated that AI, in partnership with platforms like Google Gemini and OpenAI, is expected to free up over 1 million hours of lower-value work within the year. While he maintains a “human-centric creator-led approach,” Wizards of the Coast (WotC) has an explicit policy prohibiting its artists and writers from using generative AI for final D&D products, a stance that aligns with a user survey indicating over 60% of consumers would not buy D&D products made with AI.

#blades68 #pathfinder #paizo #hasbro

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Penguin Random House is releasing two new interactive D&D Workbooks on May 5th, 2026: the Player’s Workbook of Epic Adventures and the Dungeon Master’s Workbook of Worldbuilding. These companions to the revised core rulebooks offer exercises and prompts for character creation and campaign setting development, respectively. 

Arcalink’s new tech from CES 2026, including the Arcalink One, a small, expensive handheld gadget that displays a player’s digital character and spell animations, and Arca Studio, an AI-powered subscription software designed to help Dungeon Masters manage campaigns by recording sessions and generating word clouds of recurring in-game elements.

The Lancer TTRPG, known for its mech combat and deep crunch, has grown into a major force in the community. Its unofficial hub, Pilot.Net, boasts over 58,000 members, making it one of the largest Discord communities for a single TTRPG outside of Dungeons & Dragons. Despite a slow release schedule of official supplements from Massif Press, the game’s audience remains engaged, thanks to the continuous stream of high-quality third-party fan publications, such as the widely accepted Legionnaire supplement.

Games Workshop (GW) has drawn a line in the sand regarding generative AI, with CEO Kevin Rountree announcing a “very cautious” internal policy that bans AI-generated content and its use in the company’s core “design processes,” which includes miniature sculpting, concept art, and rule writing. This restriction also extends to unauthorized use in GW-related competitions. Rountree noted that while a small number of senior managers are permitted to remain “inquisitive” about the tech, the overall intent is to protect GW’s intellectual property and reinforce its commitment to human creators through continued investment in its Warhammer Studio.

#dnd #arcalink #lancerrpg #gamesworkshop

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A new Dungeons & Dragons novel, The Feywild Job, from Penguin Random House, set for release on June 30, 2026. This book is described as a “romantasy” novel and is written by World Fantasy Award and Nebula-winning author C.L. Polk in their first licensed media foray. The plot centers on a rogue named Saeldian, who has a magical pact to never fall in love, as they are forced to team up with their ex-lover, a charming bard named Kell, to steal a gem called “The Kiss of Enduring Love.” 

“Bob’s DCC Bundle,” a new Humble Bundle offering over 90 Dungeons Crawl Classics (DCC) RPG-inspired worldbuilding books for $40, a significant discount. The bundle was compiled by popular content creator Bob World Builder and is available until January 22, 2026. Notable inclusions are Bob’s own sourcebook Skrym, Grimtooth’s Old School Traps, and The Book of Fallen Gods. The first 7,500 buyers also receive four physical copies of iconic DCC adventures.

A Postmortem for 2025 including new RPGs like Toon RPG 2nd Edition and Ghost in the Shell RPG, industry news such as the shutdown of Wizards of the Coast’s “Project Sigil” VTT, and controversies like WizKids offering refunds for low-quality Baldur’s Gate 3 miniatures and DriveThruRPG removing the Rebel Scum RPG. It also notes Critical Role’s hiring of former D&D leads.

#onlygames #romantasy #DCC #2025

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We tell the spooky story of the failed attempt at a walled garden by WotC called Sigil.

Project Sigil was a 3D Virtual Tabletop (VTT) developed by Wizards of the Coast, announced in August 2022 as part of the “One D&D” initiative and built using the Unreal Engine. It officially launched in late February 2025, aiming to provide an immersive 3D experience with detailed miniatures, customizable terrain, and cinematic spell effects, integrated with D&D Beyond accounts.However, development was permanently ended in October 2025.Users who accessed Sigil with a paid or trial Master Tier subscription between March 1, 2025, and October 23, 2025, received a six-month Master Tier credit. Customers who pre-ordered the 2024 Digital and Physical Core Rulebook Bundle and received a Sigil-exclusive Gold Dragon Digital Miniature will receive a new digital dice set as a replacement. Sigil will remain available until its servers shut down at the end of October 2026.

#sigilvtt #wotc #dndbeyond

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We look back out our 300 episodes of the Weekly and what we will do next with Matt, Chris and Jeremy (No! Not them. The ones we got!)

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#wotc #gygax #tariffs #dnd

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CMON, already struggling financially with a $3 million loss last year, suffered another major setback when its Gamefound campaign for Degenesis: Clan Wars was cancelled due to a legal dispute with IP holder SixMoreVodka. The German design studio terminated its contract with CMON after what began as a collaborative relationship deteriorated into legal battles, with both parties providing conflicting accounts of the breakdown. CMON has promised full refunds to the campaign’s 1,200 backers, though the refund process won’t begin until after legal resolution.

MAC Attack is a sci-fi miniature wargame by by Chris MacDowall where players command Mobile Armour Colossus (MAC) units and auxiliary units (AUs) in tactical combat across diverse terrain types including Open, Rough, Cover, Water, Obstructions, Barriers, and Buildings on a typical 48″x36″ battlefield. The game uses six-sided dice for general actions and specialized dice for Motion, Heat, Jolt, and Rad weapons, with MACs requiring careful Heat management to avoid overheating while maintaining Motion ratings that affect hit probability. Combat unfolds through four phases—Move, Attack, Meltdown, and Cooldown—with a card-based initiative system determining activation order, while players must strategically balance weapon usage (categorized by range, type, and power levels 1-4) against Heat generation. Forces must include at least 3 MACs and up to 1 AU formation per MAC, with AUs serving as supporting infantry or vehicle units that are always Motion 2, class 0, and destroyed by a single hit, while faction selection provides access to special rules and modules for tactical advantage.

Wizards of the Coast has restructured Dungeons & Dragons under a new “franchise model” led by former Halo veteran Dan Ayoub. This organizational change consolidates all D&D-related properties—books, video games, film, and TV—under one roof, promising a more coordinated and well-funded approach to the franchise. The gaming industry continues to navigate these challenges while seeking alternative distribution channels and legal remedies to protect their businesses.

The tabletop gaming industry is facing significant disruption due to Diamond Comic Distributors’ Chapter 11 bankruptcy filing in January 2025. This bankruptcy has severely impacted over 100 independent publishers who relied on Diamond for book trade distribution to major retailers like Barnes & Noble, Amazon, and other bookstores. Diamond is attempting to claim ownership of millions of dollars worth of consigned inventory from publishers through a legal technicality, despite the publishers retaining ownership of unsold stock. Several publishers are taking different approaches to survive the crisis. Green Ronin Publishing has launched a crowdfunding campaign to raise $9,000 for legal defense costs, having already raised over $6,600 from 101 donations. The company faces particular challenges with upcoming Gen Con expenses and the loss of book trade distribution for key licensed games like The Fifth Season and The Expanse RPGs. Meanwhile, Paizo has stopped shipping products to Diamond entirely, meaning their August and September releases won’t be available through major bookstores or Amazon.

#degenesis #CMON #MACattack #diamondbankruptcy

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Critical Role Productions has made a significant power play by hiring Chris Perkins and Jeremy Crawford, two of the most influential designers behind Dungeons & Dragons’ 5th edition success. Both served as creative director and game director respectively at Wizards of the Coast for decades before departing in April 2025. Their recruitment to Critical Role’s Darrington Press division represents a major shift in the tabletop RPG landscape, coming just weeks after Darrington Press launched Daggerheart, their own alternative to D&D. This move is part of Critical Role’s broader expansion from web series into a full entertainment company spanning cartoons, comics, video games, and now tabletop game publishing. The departure of Perkins and Crawford appears to be part of a larger exodus from Wizards of the Coast’s D&D team. Following their April exit, several other high-profile figures have left the company, including VP of D&D Franchise Jess Lanzillo and content marketing strategist Todd Kenreck, who was laid off. This turnover comes at a critical time as WotC faces criticism over D&D 2024’s revised rulebooks, which many players and critics argue fail to address fundamental issues with the 5th edition system while actually making some problems worse. The timing raises questions about potential internal turmoil at the company that publishes “the world’s greatest role-playing game.”

Galactic & Going Rogue combines two beloved space rebellion RPGs into a single hardcover third edition, drawing inspiration from Star Wars, Rogue One, and Andor. The games focus on rebels fighting against a fascist galactic empire called The Mandate as part of The Liberation. Galactic tells stories of charming but flawed heroes and their relationships, while Going Rogue explores darker themes where characters are fated to make ultimate sacrifices for freedom. Both games use the GM-less Belonging Outside Belonging system with innovative mechanics including “pillars” that represent setting aspects and token-based gameplay.

Defy the Gods is a sword and sorcery RPG set in fantasy ancient Mesopotamia that queers the genre by centering romance and resistance. Players take on roles like Revenants, Sailors, Sorcerers, and other archetypes while building their own world of gods, cities, and wilderness. The game features a unique three-tier success system where rolling too high can be dangerous, and characters risk losing their humanity as they gain power through “Epithets” that can transform into “Dooms.” Romance serves as both protection and vulnerability, with emotional connections being key to survival against hostile world forces including pantheons of gods and oppressive cities. The campaign was successfully funded and includes stretch goals for additional content.

Paradox Interactive announced the revival of the White Wolf brand as the official licensing and publishing entity for World of Darkness properties including Vampire: The Masquerade. This marks a return for the influential brand that was shuttered in 2018 following controversy over insensitive content. Led by veterans including Jason Carl, the revived White Wolf aims to unify its transmedia properties and develop both classic and new IPs with a clearer long-term vision, representing another significant shift in how major gaming properties are managed and developed.

#darringtonpress #wotc #galactic #goingrogue #whitewolf

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CMON, already facing financial difficulties exacerbated by import tariffs, has sold its flagship Zombicide IP to Asmodee under the Guillotine Games label. This follows CMON’s earlier sale of three other prominent board game lines (Blood Rage, Rising Sun, and ANKH: Gods of Egypt) to Tabletop Tycoon in May, along with staff layoffs and frozen crowdfunding campaigns. The company’s stocks were delisted from the Hong Kong stock exchange after failing to publish accounts on time, showing substantial losses that drained cash reserves.

Games Workshop took the unusual step of deliberately crashing its entire Warhammer.com webstore to prevent bots from bulk-purchasing the limited special edition of the new Horus Heresy book “Era of Ruin.” The company detected scalpers using bots to bypass normal safeguards in real-time and shut down the site globally, pausing the book’s launch entirely. This drastic measure is uncommon for large-scale web stores and demonstrates GW’s commitment to preventing scalping, even at the cost of lost sales and resources.

Following the departures of prominent D&D figures Jeremy Crawford and Chris Perkins after the launch of revised 5th Edition, Wizards of the Coast is hiring for two high-level positions: a “Principal Game Designer” and a “Head of Game Ecosystem.” These roles, offering $150-200k salaries, represent a corporate, video game-industry-like division of responsibilities where the Principal Game Designer executes product releases while the Head of Game Ecosystem drives long-term vision and rules consistency across all D&D formats.

Chaosium announced significant staff changes, including the appointment of Neil Robinson as CEO and the departure of Executive Producer Mike Mearls to Asmodee after 14 months. Brian Holland has been promoted to Executive Producer for RPGs, while other team members have taken on expanded roles including Jason Durall moving to Basic Roleplaying as creative director and several new hires joining the company. Despite the changes, Mearls will continue working on ongoing projects including the new RuneQuest edition.

#zombicide #siegeofterra #wotc #chaosium 

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Free League Publishing has launched a successful Kickstarter campaign for two new supplements to their award-winning Dragonbane fantasy RPG. The campaign features “Arkand: City of Waves and Flames,” which introduces players to a seaside city setting with over a dozen adventure sites, complete with a full-color map. The second supplement, “Book of Magic,” adds new schools of magic including harmonism, demonology, necromancy, witchcraft, and illusionism, along with additional spells for existing magical schools. The campaign has already raised over $455,000, far exceeding its initial $26,064 goal with 21 days remaining.

A new comprehensive reference guide called “Lodestar” has been released for the popular solo-friendly fantasy RPG Ironsworn. This 99-page streamlined reference includes essential rules, character creation guides, oracle tables, and content from the Delve expansion all in one convenient format. What makes this particularly notable is that players can download the PDF for free or pay what they want, with print-on-demand versions available at cost, making it an accessible resource for both new and existing players of the Powered-by-the-Apocalypse framework game.

Wizards of the Coast has announced a partnership with Giant Skull, a new studio led by former Respawn director Stig Asmussen (known for the Star Wars Jedi series and God of War games). The collaboration will produce a single-player action-adventure game set in the Dungeons & Dragons universe, marking what appears to be a strategic shift away from multiplayer formats following previous disappointments. The game is currently in development for PC and console platforms, with Asmussen promising “immersive storytelling, heroic combat, and exhilarating traversal.”

Celebrating its 30th anniversary, major tabletop publisher Asmodee has unveiled a comprehensive rebrand featuring a new logo and consumer-focused identity with the tagline “Inspired by Players.” The company, which publishes popular games like Ticket to Ride, CATAN, 7 Wonders, and Star Wars: Unlimited, developed the new branding with Publicis Groupe’s Carré Noir design agency. CEO Thomas Koegler explained that the rebrand aims to make Asmodee more visible and recognizable to players directly, strengthening their relationship with consumers while maintaining their reputation for quality across their portfolio of over 400 intellectual properties and 21 studios.

#dragonbane #ironswornrpg #giantskull #asmodee

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