In this episode, we pick the five RPGs every role player should have on his or her shelf, including which edition to have. These aren’t our five favourite games or the five most popular games of all time. Nope. These are five games whose mere possession will contribute to your overall gaming experience.

These are the criteria we used. Play along at home.

Innovative
Impact
Representative of a specific type of a game
Widespread
Paid us to mention them (Kidding. No company took us up on our offer.)

…but the picture of the gnoll ain’t one of them.

In this episode, we discuss the latest playtest material. We talk about what we like and don’t like, and Wayne makes a case for elves of colour. We also come up with a winning business strategy for Wizards of the Coast to follow for D&D Next.*

*We recorded this episode before WotC announced their plan to emphasize campaign settings and adventures, which bears a striking similarity to our strategy.

In this episode, we seize this rare opportunity to be topical and talk about the biggest news in gaming since the announcement of Dungeons and Dragons 4e: the announcement of, uh, Dungeons and Dragons 5e. We give our 5e wish list and, oddly enough for three guys that have yet to figure out to how to monetize their podcast, give our thoughts on what Wizards of the Coast’s business strategy should be.

Next episode, we look at Street Fighter: The Storytelling Game. Here to stay?