We f**king welcome back Chris, one of the original f**king hosts, to discuss Star Trek: Discovery, five f**king episodes in. We look at how f**king Trek it is, whether making it a f***king prequel was the right idea, the f**king story, and the f**king characters. We also talk about a big f**king theory and which f**king series we would most like to play in. And to paraphrase Sylvia Tilly, we think this episode turned out pretty f**king awesome.
“I know I’m human. And if you were all these things, then you’d just attack me right now, so some of you are still human. This thing doesn’t want to show itself; it wants to hide inside an imitation. It’ll fight if it has to, but it’s vulnerable out in the open. If it takes us over, then it has no more enemies, nobody left to kill it. And then it’s won.”
-MacReady, The Thing
Our month of horror has been reduced to a week, so we give you a plus-sized episode about imposters: doppelgangers, pod people, jumpers, things, etc. Wayne didn’t know that we were allowed to read or see anything for people over eighteen, so be prepared for his tour of the young adult section of the library. We also discuss John Wick’s article “Chess is not an RPG: The Illusion of Game Balance.”
In this episode, we discuss time travel and what makes for a good time travel story. We have a mechanic suggestion that can be used in any time travel game and with any system. It’s quite possibly the greatest time travel RPG idea of all time.
We apologize for the sound quality. We messed up the microphone setting, so Wayne and Lyal sound a bit distant. We’ve figured out the problem, so it won’t be problem in future episodes. If only we could go back in time and put it to the correct setting before recording this episode.
Correction: The Adam Sandler movie Chris talks about is called Click, not The Remote. And this is the host you can hear clearly.
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