“A man can carry no better load than too much good sense, and no worse one than yo’ mama.” – Viking proverb (kind of)

Straight outta Oslo, crazy Viking warrior named Brand,
From the podcast called Erik Red Hands.
Before anthrax, there’s my scramasax,
Swing the iron and bodies get axed.

In the second in our Warriors series, we bring the fury of the Norsemen to any game. Act bravely and the skalds will sing of your deeds forever.

Another Idle Reds Hands first, TRUE BELIEVERS! We review a game, Marvel Heroic Roleplaying: Basic Game, in the same year that it is released.
LISTEN TO: The elusive Visible Woman!
LISTEN TO: The Human Torch vs. Count “Doctor” Nefaria!  Only one will survive! Only one will be called by his correct name!
PLUS: The return of Yujiro the Sleepy!

The only thing too big to fail is a dragon, and if we had dragon bankers, we bet people wouldn’t be so keen to Occupy Wall Street. You want to pass on this episode? Passing’s for quarterbacks, and I don’t see a number on your back. So, listen up and join the 1%.

Also, a review of Descent: Journeys in the Dark.

Is Savage Worlds better than Marvel Heroic Roleplaying: Basic Game?

[Three sentences before.]
In this episode, we discuss narrative techniques from movies and novels that you can use to make your games more fun. We look at in media res, flashbacks, flash forwards, flash sideways, epistolary novels, and reverse chronology. We also offer advice for new gamemasters, including which games are good to start with. Is Savage Worlds better than Marvel Heroic Roleplaying: Basic Game?

“The gods give two sorrows for every blessing.”
-Achilles

Here’s your blessing. Apologies for the future sorrows.
In this latest installment of the Pantheon Pandemonium, we discuss the Greek gods and how to use themes from Greek mythology in your game. We also discuss the worst birthday gift you could possibly give your husband or wife. Hint: It’s worse than giving him or her that game you want so that you can “spend more time together”.

Fashionably late as usual, Idle Red Hands now has a Twitter presence. In the future, we’ll use it to announce when new episodes go up, reveal the topics of future episodes, link episode-related media that may not have been mentioned on air, and tell you about contest updates. You can follow us at @IdleRedHands.

Speaking of contests, the “Leave a Comment” contest is still going for another three weeks. All you have to do is log on to DriveThruRPG.com, download one of our episodes (for free, of course), and leave a comment for a chance to win a $10 gift certificate. Everyone who leaves a comment before the deadline of 11:59pm March 7th, 2012 will be automatically entered into the drawing. It’s the easiest $10 you could possibly make in your life, so don’t miss out.

This. Is. Kansai!
In this episode, we debut the first in our Warriors series. This series will take a warrior type from history and discuss key elements that you can use to make any character in any game setting a little more alive. First up, Hoplites. Are you ready to make your character worthy to stand with swift-footed Achilles and the cunning Odysseus?

Tune in for an evening with Chris and Wayne as they talk about Eclipse Phase. Lyal and Yujiro are here, but you wouldn’t know it for a good 50% of the episode.

Lyal really got into the posthuman spirit and Skyped in. The man is method (or wasn’t feeling very well). Unfortunately, the sound kept breaking up. Oh well. More Chris and Wayne!

D&D retroclone + name-dropping + “immersion mechanics” = THE SECRET FIRE (But does it equal a good game?)

In this episode, we discuss what the new character roles could be in D&D 5e. We also look at THE SECRET FIRE, which promises to be nostalgic and innovative, dramatic and tactical, and all caps and, no, just all caps.

What’s the first thing you think of when you hear the word “slavery”? “Fun”? “Engaging”? No? Well, after this episode you just might. Probably not, though.

Plus: The Lord of the Rings: The Untold Story